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Steam News26 February 20264mo ago

🔧 Patch Notes - Gameplay, Stability & Online Improvements

🔧 Patch Notes - Gameplay, Stability & Online Improvements This update focuses on gameplay balance adjustments, online stability improvements, and multiple bug fixes.

In this update4

Full notes

Full Ritual Party update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition4 changes0 removals
  • Performance
  • Balance
  • Gameplay
  • Maps
  • UI and audio
changed🔧 Patch Notes - Gameplay, Stability & Online ImprovementsThis update focuses on gameplay balance adjustments, online stability improvements, and multiple bug fixes.
changedGameplay & BalanceDocks Adjustments • Made icy piers easier to move on
fixedBug FixesFixed phone automatically ordering items when using keyboard without input • Fixed police not properly walking through doorways or breaking locked doors in Mansion 5 • Fixed ordered items sometimes spawning under the dock • Fixed players being pushed into walls when using rotating doors while police walk past them in Mansion 4 • Fixed extra character not appearing on Mansion 4 when playing solo • Fixed persistent loading screens
addedOnline Co-op ImprovementsEnsured online party hosts and clients load into the World Map and levels at the same time • Prevented hosts from starting a new level while a client is still joining • Added a message when:
fixedOnline Co-op ImprovementsFixed infinite loading screen after pressing “World Map” from the victory screen (offline) • Fixed World Map pause menu controls not working on keyboard for online party clients • Fixed it being possible to open level info while a level is loading • Fixed controls becoming unresponsive when host/clients open and close pause menus in a specific sequence • Temporarily disabled Aleifr appearing on the phone wheel during online play
changedUI & FlowThe title screen now only appears once per play session

Ritual Party changes

changedThis update focuses on gameplay balance adjustments, online stability improvements, and multiple bug fixes.
changedDocks Adjustments • Made icy piers easier to move on
fixedFixed phone automatically ordering items when using keyboard without input • Fixed police not properly walking through doorways or breaking locked doors in Mansion 5 • Fixed ordered items sometimes spawning under the dock • Fixed players being pushed into walls when using rotating doors while police walk past them in Mansion 4 • Fixed extra character not appearing on Mansion 4 when playing solo • Fixed persistent loading screens
addedEnsured online party hosts and clients load into the World Map and levels at the same time • Prevented hosts from starting a new level while a client is still joining • Added a message when:
fixedFixed infinite loading screen after pressing “World Map” from the victory screen (offline) • Fixed World Map pause menu controls not working on keyboard for online party clients • Fixed it being possible to open level info while a level is loading • Fixed controls becoming unresponsive when host/clients open and close pause menus in a specific sequence • Temporarily disabled Aleifr appearing on the phone wheel during online play

🔧 Patch Notes - Gameplay, Stability & Online Improvements

This update focuses on gameplay balance adjustments, online stability improvements, and multiple bug fixes.

Gameplay & Balance

Docks Adjustments • Made icy piers easier to move on

Bug Fixes

  • Fixed phone automatically ordering items when using keyboard without input • Fixed police not properly walking through doorways or breaking locked doors in Mansion 5 • Fixed ordered items sometimes spawning under the dock • Fixed players being pushed into walls when using rotating doors while police walk past them in Mansion 4 • Fixed extra character not appearing on Mansion 4 when playing solo • Fixed persistent loading screens

Online Co-op Improvements

  • Ensured online party hosts and clients load into the World Map and levels at the same time • Prevented hosts from starting a new level while a client is still joining • Added a message when:

  1. An online party ends

  2. You are kicked from an online party

  • Fixed infinite loading screen after pressing “World Map” from the victory screen (offline) • Fixed World Map pause menu controls not working on keyboard for online party clients • Fixed it being possible to open level info while a level is loading • Fixed controls becoming unresponsive when host/clients open and close pause menus in a specific sequence • Temporarily disabled Aleifr appearing on the phone wheel during online play

UI & Flow

  • The title screen now only appears once per play session

Thank you to everyone reporting issues! Multiplayer stability and polish remain our top priorities.

Source

Steam News / 26 February 2026

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