Full notes
Full Ritual Party update
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What changed
- Gameplay
- Performance
- Maps
- Fixes
The first major content update for Ritual Party, The Second Summoning, has now arrived, bringing new levels, new cultists, and even more opportunities for everything to go horribly wrong.
Included in the update:
3 New Mansion Levels 2 New Dock Levels 2 New Playable Characters
As the secret society grows, strange new ritual sites have begun appearing across the region. Abandoned mansions creak open once more, fog-covered docks hide increasingly suspicious activity, and new faces have joined the order.
Of course, things are no safer than before.
Ghosts still roam the halls. Police still interrupt ceremonies. Rituals still spiral into chaos. And your teammates still cannot be trusted with fragile occult artifacts.
In addition to the new content, the update also includes a large number of gameplay improvements, fixes, and online stability updates based on community feedback.
Full Patchnotes:
New Characters
Two new playable characters have joined the cult:
Pihla
Echo
New Levels
Five new levels have been added:
3 new Mansion levels
2 new Docks levels
New Additions
Added a newspaper to the main menu
Pressure plates
World Map & Progression
The last played level is now saved as part of progression data
The World Map car will now appear at the most recently played level
Increased World Map car speed by 10%
Increased star requirements for gates by 2 due to the expanded early-game level count
Existing save files will automatically move the player car to the latest unlocked level
World map is updated with the new levels. Minor changes to the order of the levels has been done also
🎮 Gameplay & Mechanics
Added cold wind effects when the Fish Bride becomes angry
Prisoners whose bleeding is interrupted will now resume bleeding once possible
Disabled the ability to use Secret Doors while dragging a prisoner
Improvements and fixes to the Spirit from Beyond the Veil encounter
🛠 Fixes
Fixed Dagon being visible during gameplay in Docks 00
Fixed Dagon appearance water acting wildly
Fixed Secret Doors not showing their yellow outline correctly
⚠ Known Issues
If a controller is connected before entering the World Map and then disconnected in the World Map or character selection, keyboard controls may stop responding in character selection
If a level is started without a controller connected and one is plugged in afterward, the game may continue showing keyboard prompts instead of controller prompts
Source
Changelog.gg summarizes and formats this update. How we read updates.
