Full notes
Full Rising Spire update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
Combat
Soul Release SP cost reduced to 50 (was 100) and gave it a 5 turn cooldown.
Rally base healing reduced to 25 (was 50), but now gains and additional 3 healing each level.
The first party member ability rune is now unlocked at level 3 (was 7).
Temporarily removed an ability from the second boss fight that was not working as intended.
Status effects no longer persist on party members that have been "downed".
UI
Item tooltips now properly appear in combat.
Fixed a bug where Ritual Blades would show in the main panel before acquiring them.
Fixed a bug where Party Member ability pages would persist in the menu after they have left the party.
Fixed a bug where Party Members would appear in the item use screen after they have left the party.
Fixed a bug where Party Members who have not yet joined the party would appear in the weapon upgrade interface.
Fixed a bug causing players not to see the level 15 Party Member mastery abilities.
Fixed various inconsistencies on the Party Member ability panels.
Fixed an issue where leaving to the main menu and re-entering the game would sometimes cause tooltips to not appear.
Source
Changelog.gg summarizes and formats this update. How we read updates.
