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Steam News30 November 20196y ago

Tinkerers Pet! / Weekly update [ Nov 29, 2019 ]

Hello there, now that the holidays are over and everyone is back to the world its time for a fresh update.

Full notes

Full Rise of the Slime update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello there, now that the holidays are over and everyone is back to the world its time for a fresh update.

What changed

0 fixes1 addition1 change0 removals
  • Gameplay
addedSome of the new card additions
changedMore changes: - Close combat cards now require you to stand next to the target! - Updates to map generation - Starting zone selection after you reach one of the new zones [SELECT CUSTOM START ZONE] - You [ CAN NOW LOOP YOUR RUNS ] - Enemies scale in difficulty the more zones and loops you complete - Added corrupted enemies ( small chance to spawn an enemy that is even stronger than usual, has a chance to have additional cards and attacks) - Pet upgrades more info - Add the stone of power - Added DEF UP debuff - [DEF UP] Adds additional X DEF in the size of the stack - Added MARKED debuff - [MARKED] Each attack on this unit increases mark size. Mark is removed if any card is not played on marked target. Mark size multiplies attack. - Added cards that interact with and apply the new debuffs - More Card Ugrades ( also to pet summon cards ) - keyboard "E" to trigger end turn card - explody chests drop some gold - increased the cost of duplicate/triple acid/fire cards and transmute acid - add help menu when not having any pets equipped and near pet altar - sometimes the collected money value was displayed incorrectly ( with + 20 ) - Timer is shown during the run when you hover over yourself - Improved blink cards - Improved Lightning storm card - Chests that are on top of each other should now open

Rise of the Slime changes

addedSome of the new card additions
changedMore changes: - Close combat cards now require you to stand next to the target! - Updates to map generation - Starting zone selection after you reach one of the new zones [SELECT CUSTOM START ZONE] - You [ CAN NOW LOOP YOUR RUNS ] - Enemies scale in difficulty the more zones and loops you complete - Added corrupted enemies ( small chance to spawn an enemy that is even stronger than usual, has a chance to have additional cards and attacks) - Pet upgrades more info - Add the stone of power - Added DEF UP debuff - [DEF UP] Adds additional X DEF in the size of the stack - Added MARKED debuff - [MARKED] Each attack on this unit increases mark size. Mark is removed if any card is not played on marked target. Mark size multiplies attack. - Added cards that interact with and apply the new debuffs - More Card Ugrades ( also to pet summon cards ) - keyboard "E" to trigger end turn card - explody chests drop some gold - increased the cost of duplicate/triple acid/fire cards and transmute acid - add help menu when not having any pets equipped and near pet altar - sometimes the collected money value was displayed incorrectly ( with + 20 ) - Timer is shown during the run when you hover over yourself - Improved blink cards - Improved Lightning storm card - Chests that are on top of each other should now open

This time we focus on combos and introduce a major change - lil Slime now needs to stand next to enemies to play close combat cards! :o

Some of the new card additions

More changes: - Close combat cards now require you to stand next to the target! - Updates to map generation - Starting zone selection after you reach one of the new zones [SELECT CUSTOM START ZONE] - You [ CAN NOW LOOP YOUR RUNS ] - Enemies scale in difficulty the more zones and loops you complete - Added corrupted enemies ( small chance to spawn an enemy that is even stronger than usual, has a chance to have additional cards and attacks) - Pet upgrades more info - Add the stone of power - Added DEF UP debuff - [DEF UP] Adds additional X DEF in the size of the stack - Added MARKED debuff - [MARKED] Each attack on this unit increases mark size. Mark is removed if any card is not played on marked target. Mark size multiplies attack. - Added cards that interact with and apply the new debuffs - More Card Ugrades ( also to pet summon cards ) - keyboard "E" to trigger end turn card - explody chests drop some gold - increased the cost of duplicate/triple acid/fire cards and transmute acid - add help menu when not having any pets equipped and near pet altar - sometimes the collected money value was displayed incorrectly ( with + 20 ) - Timer is shown during the run when you hover over yourself - Improved blink cards - Improved Lightning storm card - Chests that are on top of each other should now open

  • Slight reballances to card cost and power - Bunch of bugfixes and small edits

Enjoy experimenting. Till next week good people! ( Or till Discord! )

  • Bunkovsky

Link: https://discordapp.com/invite/nhR92wH

Source

Steam News / 30 November 2019

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