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Latest Rise of the Cones: Planetary Defense updates
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- Rise of the Cones: Planetary Defense
Patch Notes 1.1.0
Added DirectX12 launch option. Increased the maximum value of the UI Scaling option.
Announcement2 changesGameplayUI/audio - Rise of the Cones: Planetary Defense
Rise of the Cones is available now!
After months of development, playtests, and polish, Rise of the Cones: Planetary Defense is officially OUT NOW on Steam! Thank you to every playtester, wishlister, and early supporter who helped shape this launch. Class…
Store1 change - Rise of the Cones: Planetary Defense
Release Date and Final Playtest
I’m very close to releasing my game. Rise of the Cones officially releases on April 23. I’m running the final playtest, which will be available for a few days. If you want to join, you can request access on the page. [d…
Store1 change - Rise of the Cones: Planetary Defense
Patch Notes - 0.4.0
Update 0.4.0 New refinery credit generation effects Wave counter now flashes on completion, with milestone waves highlighted. Enemy info panel that introduces new enemy types between waves. ("Show Hints" toggle added to…
Patch notes4 changesGameplayBalance - Rise of the Cones: Planetary Defense
Patch Notes - 0.3.1
Disabled Volumetric Fog's temporal reprojection.
Announcement1 changeGameplay - Rise of the Cones: Planetary Defense
Patch Notes - 0.3.0
Update 0.3.0 Added 2X speed up and autostart buttons.
Patch notes1 changeGameplay - Rise of the Cones: Planetary Defense
Patch Notes - 0.2.0
Update 0.2.0 Tier-based level progression. Global meta-progression upgrades, such as starting credits and base health. New tower info panel that shows all upgrades. The sell button now shows the refund amount on hover.…
Patch notes6 changesBalanceGameplay - Rise of the Cones: Planetary Defense
1000 Wishlists!
We just hit 1,000 wishlists for Rise of the Cones! Thank you so much for your support. Seeing the wishlist count grow has been genuinely motivating as a solo dev. I’m building the game with your feedback in mind, so if…
Announcement - Rise of the Cones: Planetary Defense
Patch Notes - 0.1.2
Update 0.1.2 — Optimization & Bug Fixes General optimizations Added FPS limit option Fixed credits going into negative numbers with large amounts Plus various bug fixes Thank you for playing the demo and sharing your fe…
Patch notes2 changesFixPerformance - Rise of the Cones: Planetary Defense
Patch Notes 0.1.1
Update 0.1.1: Performance & Balance Optimizations to enemy logic and VFX. Graphics Settings: Added Low, Medium, and High presets. "Armored" Enemies: Hardened enemy variants appear in later waves. Targeting: Added "Faste…
Patch notes7 changesPerformance - Rise of the Cones: Planetary Defense
Rise of the Cones - Demo Out Now!
Hey everyone, the Rise of the Cones demo is officially live! Here's what's in the demo: 4 tower types, each with 15 upgrades 3 maps Progression: unlock towers and upgrades between runs More coming soon. Try it now and l…
Store2 changesMaps - Rise of the Cones: Planetary Defense
The Rise of The Cones Playtest is Now Live!
Hey everyone, The playtest for Rise of The Cones is officially available! What's currently available: 3 maps 4 towers, each with 15 upgrades Meta progression system - unlock towers and upgrades as you play This is a pla…
Store3 changesMapsPerformance






