Full notes
Full Rise of the Cones: Planetary Defense update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes2 additions2 changes0 removals
- Gameplay
- Balance
- UI and audio
addedUpdate 0.4.0New refinery credit generation effects
addedUpdate 0.4.0Enemy info panel that introduces new enemy types between waves. ("Show Hints" toggle added to gameplay settings.)
changedUpdate 0.4.0Base health bar now shows numeric HP values.
changedUpdate 0.4.0Various visual, audio, and balance polish.
Rise of the Cones: Planetary Defense changes
addedNew refinery credit generation effects
addedEnemy info panel that introduces new enemy types between waves. ("Show Hints" toggle added to gameplay settings.)
changedBase health bar now shows numeric HP values.
changedVarious visual, audio, and balance polish.
Update 0.4.0
New refinery credit generation effects
Wave counter now flashes on completion, with milestone waves highlighted.
Enemy info panel that introduces new enemy types between waves. ("Show Hints" toggle added to gameplay settings.)
Base health bar now shows numeric HP values.
Various visual, audio, and balance polish.
Source
Changelog.gg summarizes and formats this update. How we read updates.
