In this update2
Full notes
Full Riftcast update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Riftcast changes
WHAT'S NEW
Fully animated all current species in colour and adjusted certain existing sprites/colours
WHAT'S FIXED
Multiple sprite oddities, including: • Handler Pyradite having their Defeat and Sleep sprites switched compared to their Child and Adult forms • Male Adult Garmorae being lighter in colour than both its Handler form and all Female forms of the same alt • Male Handler Arhallon having stray pixels on its Sleep sprite • Male Child Langarde having an unfinished head on their Idle 1 sprite • Missing pixels on Adult/Handler Lapagos' Angry, Child Revalox, Handler Delgeier and Adult Delurath's Physical Attack sprites • And lots of other things • Battle oddities: • Enemy going first in battle when the player outspeeds them • Partial health not being retained properly due to enemy/player positions being switched still • Dodging allowing the target to ignore their status condition(s) for the turn
Source
Changelog.gg summarizes and formats this update. How we read updates.
