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Steam News14 September 20259mo ago

Revision 71

WHAT'S NEW Fully animated all current species in colour and adjusted certain existing sprites/colours WHAT'S FIXED Multiple sprite oddities, including: • Handler Pyradite having their Defeat and Sleep sprites switched c

In this update2

Full notes

Full Riftcast update

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What changed

0 fixes0 additions2 changes0 removals
  • Gameplay
  • Balance
changedWHAT'S NEWFully animated all current species in colour and adjusted certain existing sprites/colours
changedWHAT'S FIXEDMultiple sprite oddities, including: • Handler Pyradite having their Defeat and Sleep sprites switched compared to their Child and Adult forms • Male Adult Garmorae being lighter in colour than both its Handler form and all Female forms of the same alt • Male Handler Arhallon having stray pixels on its Sleep sprite • Male Child Langarde having an unfinished head on their Idle 1 sprite • Missing pixels on Adult/Handler Lapagos' Angry, Child Revalox, Handler Delgeier and Adult Delurath's Physical Attack sprites • And lots of other things • Battle oddities: • Enemy going first in battle when the player outspeeds them • Partial health not being retained properly due to enemy/player positions being switched still • Dodging allowing the target to ignore their status condition(s) for the turn

Riftcast changes

changedFully animated all current species in colour and adjusted certain existing sprites/colours
changedMultiple sprite oddities, including: • Handler Pyradite having their Defeat and Sleep sprites switched compared to their Child and Adult forms • Male Adult Garmorae being lighter in colour than both its Handler form and all Female forms of the same alt • Male Handler Arhallon having stray pixels on its Sleep sprite • Male Child Langarde having an unfinished head on their Idle 1 sprite • Missing pixels on Adult/Handler Lapagos' Angry, Child Revalox, Handler Delgeier and Adult Delurath's Physical Attack sprites • And lots of other things • Battle oddities: • Enemy going first in battle when the player outspeeds them • Partial health not being retained properly due to enemy/player positions being switched still • Dodging allowing the target to ignore their status condition(s) for the turn

WHAT'S NEW

  • Fully animated all current species in colour and adjusted certain existing sprites/colours

WHAT'S FIXED

  • Multiple sprite oddities, including: • Handler Pyradite having their Defeat and Sleep sprites switched compared to their Child and Adult forms • Male Adult Garmorae being lighter in colour than both its Handler form and all Female forms of the same alt • Male Handler Arhallon having stray pixels on its Sleep sprite • Male Child Langarde having an unfinished head on their Idle 1 sprite • Missing pixels on Adult/Handler Lapagos' Angry, Child Revalox, Handler Delgeier and Adult Delurath's Physical Attack sprites • And lots of other things • Battle oddities: • Enemy going first in battle when the player outspeeds them • Partial health not being retained properly due to enemy/player positions being switched still • Dodging allowing the target to ignore their status condition(s) for the turn

Source

Steam News / 14 September 2025

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