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Steam News4 January 20266mo ago

Revision 79

WHAT'S NEW Battle changes: • Items are now checked during team initialisation and not active battler initialisation • Lesser, Animal and Beastkin teammates can now temporarily evolve during battle while holding GAZERITE

In this update2

Full notes

Full Riftcast update

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What changed

0 fixes2 additions0 changes0 removals
  • Gameplay
  • Performance
addedWHAT'S NEWBattle changes: • Items are now checked during team initialisation and not active battler initialisation • Lesser, Animal and Beastkin teammates can now temporarily evolve during battle while holding GAZERITE items or permanently while in a Nova state under certain conditions • Certain species may change forms instead if their condition is good enough or (in the case of the player character) highly levelled • Well-treated/tempered teammates may go Nova instead of becoming enraged if they're in good condition • Implemented loading screens • Certain scenes may now take a few seconds to load properly, regardless of platform/data access speed • Fade in/out transitions are also disabled for now
addedWHAT'S FIXEDGame crash after an in-game hour passes due to missing new variables during background party decay • Active Reverian (and any status/mood/whim icons) not being visible on the homescreen • Male Child Ampaloom lacking colouring on their horns in certain frames • Enrangement checking if the attacking battler can become enraged instead of the attacked battler • Non-reusable passwords still being registered after failing to activate due to a full egg carton/inventory • Holding an EXP-boosting item affecting the holder's own (unusable) EXP reward instead of their enemy's EXP reward

Riftcast changes

addedBattle changes: • Items are now checked during team initialisation and not active battler initialisation • Lesser, Animal and Beastkin teammates can now temporarily evolve during battle while holding GAZERITE items or permanently while in a Nova state under certain conditions • Certain species may change forms instead if their condition is good enough or (in the case of the player character) highly levelled • Well-treated/tempered teammates may go Nova instead of becoming enraged if they're in good condition • Implemented loading screens • Certain scenes may now take a few seconds to load properly, regardless of platform/data access speed • Fade in/out transitions are also disabled for now
addedGame crash after an in-game hour passes due to missing new variables during background party decay • Active Reverian (and any status/mood/whim icons) not being visible on the homescreen • Male Child Ampaloom lacking colouring on their horns in certain frames • Enrangement checking if the attacking battler can become enraged instead of the attacked battler • Non-reusable passwords still being registered after failing to activate due to a full egg carton/inventory • Holding an EXP-boosting item affecting the holder's own (unusable) EXP reward instead of their enemy's EXP reward

WHAT'S NEW

  • Battle changes• Items are now checked during team initialisation and not active battler initialisation • Lesser, Animal and Beastkin teammates can now temporarily evolve during battle while holding GAZERITE items or permanently while in a Nova state under certain conditions • Certain species may change forms instead if their condition is good enough or (in the case of the player character) highly levelled • Well-treated/tempered teammates may go Nova instead of becoming enraged if they're in good condition • Implemented loading screens • Certain scenes may now take a few seconds to load properly, regardless of platform/data access speed • Fade in/out transitions are also disabled for now

WHAT'S FIXED

  • Game crash after an in-game hour passes due to missing new variables during background party decay • Active Reverian (and any status/mood/whim icons) not being visible on the homescreen • Male Child Ampaloom lacking colouring on their horns in certain frames • Enrangement checking if the attacking battler can become enraged instead of the attacked battler • Non-reusable passwords still being registered after failing to activate due to a full egg carton/inventory • Holding an EXP-boosting item affecting the holder's own (unusable) EXP reward instead of their enemy's EXP reward

Source

Steam News / 4 January 2026

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