HomeGamesUpdatesPricingMethodology
Steam News25 June 20266d ago

11.35 Patch Notes

Major improvements to bot intelligence in single player They will now react better to you as a threat and learn from your behaviour, removed a lot of gating behaviour that was stopping them from attacking and raiding ea

Full notes

Full Riftborne update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions2 changes0 removals
  • Gameplay
  • Fixes
changedMajor improvements to bot intelligence in single player
changedThey will now react better to you as a threat and learn from your behaviour, removed a lot of gating behaviour that was stopping them from attacking and raiding early game, and they will now co ordinate better as a team via reinforcements and threat detection
fixedFixed issue where bots would get stuck and only attack during advance time
  • Major improvements to bot intelligence in single player

They will now react better to you as a threat and learn from your behaviour, removed a lot of gating behaviour that was stopping them from attacking and raiding early game, and they will now co ordinate better as a team via reinforcements and threat detection

  • Fixed issue where bots would get stuck and only attack during advance time

Source

Steam News / 25 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.