What changed
1 fix1 addition3 changes1 removal
- UI and audio
- Gameplay
- Performance
changedAdded: • When achieved max Multiplier the GameOverview will now also show the duration of that 100x streak. • Charging prompts will now animate to stand out better. • Added new Music track for "Static stasis" powerup. (in progress). • Added "Deathsting" Audio when getting killed (in progress) • Added more stat tracking for future Achievements.
addedNew Achievements (8): - "United we stand" : Have 3 or more friends do their part - "The bigger they are" : Destroy 50 heavybots - "Just die already" : Destroy 10 heavybots using your shield - "Bring out the worst" : Make 50 bots fly headfirst - "The Diderot effect" : Secret Achievement - "Thats better!" : Buy your first upgrade - "Could have, Should have" : Secret Achievement - "Blast Shield" : Resist 50 drone blasts
fixedFixed Issues: • Action prompts on Chargestations will now properly animate out when player is killed. • Updated "Achievement Requirements" to reflect balancing changes. • Corrected the loot spawn position of Heavy bots. loot will no longer spawn at the floor. • Renamed all achievement descriptions to be consistent. • Fixed an issue where robots would attack upon unfreezing when been in range while they were frozen. • Fixed an issue where achievements progression wouldn't be calculated the first time entering the menu.
removedChanges: • The Default UI layout is now : Blast & Scan icons bottom center, and minimap top center ("R" to toggle). • Removed Voiceover on main menu.
changedBalancing: • Heavy bots will now drop twice as much coins.
changedPerformance: • Achievements menu optimised. • Optimised achievement checks. (event based).
Ricky Recharge changes
changedAdded: • When achieved max Multiplier the GameOverview will now also show the duration of that 100x streak. • Charging prompts will now animate to stand out better. • Added new Music track for "Static stasis" powerup. (in progress). • Added "Deathsting" Audio when getting killed (in progress) • Added more stat tracking for future Achievements.
addedNew Achievements (8): - "United we stand" : Have 3 or more friends do their part - "The bigger they are" : Destroy 50 heavybots - "Just die already" : Destroy 10 heavybots using your shield - "Bring out the worst" : Make 50 bots fly headfirst - "The Diderot effect" : Secret Achievement - "Thats better!" : Buy your first upgrade - "Could have, Should have" : Secret Achievement - "Blast Shield" : Resist 50 drone blasts
fixedFixed Issues: • Action prompts on Chargestations will now properly animate out when player is killed. • Updated "Achievement Requirements" to reflect balancing changes. • Corrected the loot spawn position of Heavy bots. loot will no longer spawn at the floor. • Renamed all achievement descriptions to be consistent. • Fixed an issue where robots would attack upon unfreezing when been in range while they were frozen. • Fixed an issue where achievements progression wouldn't be calculated the first time entering the menu.
removedChanges: • The Default UI layout is now : Blast & Scan icons bottom center, and minimap top center ("R" to toggle). • Removed Voiceover on main menu.
changedBalancing: • Heavy bots will now drop twice as much coins.
Added: • When achieved max Multiplier the GameOverview will now also show the duration of that 100x streak. • Charging prompts will now animate to stand out better. • Added new Music track for "Static stasis" powerup. (in progress). • Added "Deathsting" Audio when getting killed (in progress) • Added more stat tracking for future Achievements.
New Achievements (8): - "United we stand" : Have 3 or more friends do their part - "The bigger they are" : Destroy 50 heavybots - "Just die already" : Destroy 10 heavybots using your shield - "Bring out the worst" : Make 50 bots fly headfirst - "The Diderot effect" : Secret Achievement - "Thats better!" : Buy your first upgrade - "Could have, Should have" : Secret Achievement - "Blast Shield" : Resist 50 drone blasts
Fixed Issues: • Action prompts on Chargestations will now properly animate out when player is killed. • Updated "Achievement Requirements" to reflect balancing changes. • Corrected the loot spawn position of Heavy bots. loot will no longer spawn at the floor. • Renamed all achievement descriptions to be consistent. • Fixed an issue where robots would attack upon unfreezing when been in range while they were frozen. • Fixed an issue where achievements progression wouldn't be calculated the first time entering the menu.
Changes: • The Default UI layout is now : Blast & Scan icons bottom center, and minimap top center ("R" to toggle). • Removed Voiceover on main menu.
Balancing: • Heavy bots will now drop twice as much coins.
Performance: • Achievements menu optimised. • Optimised achievement checks. (event based).