What changed
1 fix1 addition1 change1 removal
changedAdded: • Achievement info now animates in when highlighting achievements. • Charge Abilities will now play a SFX overtime a stock is added. (play Voice when the 1st one is ready). • If a Power-up ends, it will check if another Power-up is still active and if so, Switch to that music. • When leaving the Shop with active Power-ups, the music will switch to the corresponding Music track. • New music during "Static Stasis" powerup. • Different death stings for when lives left and gameover.
addedNew Achievements (8): - "No need to escalate" : Score 100.000 Points without using blast (needs balancing) - "Confidence" : Score 100.000 Points without scanning once (needs balancing)
fixedFixed Issues: • Chargestation interact icons (on station) will no longer popup when player stands in front of the station. • Updated interface guide (ingame-controls menu). • Fixed missing SFX when Scan is denied because its already active.
removedChanges: • Removed the voiceover before game overview. (thats it / its all over etc.)
Ricky Recharge changes
changedAdded: • Achievement info now animates in when highlighting achievements. • Charge Abilities will now play a SFX overtime a stock is added. (play Voice when the 1st one is ready). • If a Power-up ends, it will check if another Power-up is still active and if so, Switch to that music. • When leaving the Shop with active Power-ups, the music will switch to the corresponding Music track. • New music during "Static Stasis" powerup. • Different death stings for when lives left and gameover.
addedNew Achievements (8): - "No need to escalate" : Score 100.000 Points without using blast (needs balancing) - "Confidence" : Score 100.000 Points without scanning once (needs balancing)
fixedFixed Issues: • Chargestation interact icons (on station) will no longer popup when player stands in front of the station. • Updated interface guide (ingame-controls menu). • Fixed missing SFX when Scan is denied because its already active.
removedChanges: • Removed the voiceover before game overview. (thats it / its all over etc.)
Added: • Achievement info now animates in when highlighting achievements. • Charge Abilities will now play a SFX overtime a stock is added. (play Voice when the 1st one is ready). • If a Power-up ends, it will check if another Power-up is still active and if so, Switch to that music. • When leaving the Shop with active Power-ups, the music will switch to the corresponding Music track. • New music during "Static Stasis" powerup. • Different death stings for when lives left and gameover.
New Achievements (8): - "No need to escalate" : Score 100.000 Points without using blast (needs balancing) - "Confidence" : Score 100.000 Points without scanning once (needs balancing)
Fixed Issues: • Chargestation interact icons (on station) will no longer popup when player stands in front of the station. • Updated interface guide (ingame-controls menu). • Fixed missing SFX when Scan is denied because its already active.
Changes: • Removed the voiceover before game overview. (thats it / its all over etc.)