Full notes
Full Ricky Recharge update
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What changed
- Gameplay
- UI and audio
- Fixes
- Balance
Ricky Recharge changes
Added:
When low on ammo, UI wil now point towards the station closest to the player. • When that station's charge is less than 30%, the UI will prompt towards the other station. • Added small blinking indicators (ingame-UI) on the chargestation, when low on ammo. • Charge button prompts will now be next to the corresponding station icon in the bottom UI. • Added another UI position for Minimap and charge abilities. Press "R" to toggle between 3 variations.
Fixed Issues:
Fixed a bug where Global leaderboards wouldn't load when not ranked in Steam yourself. (1st play) • Upgrading weapon while supercharged will no longer lower the damage and range for the SuperBeam. • Chargeblast Combo's will no longer raise the multiplier above the x100 cap. • Player will not not be able to move while "Buy-Item" animation is playing. • Drones will now properly slowdown to a halt when player is killed. • Fixed an error in the Achievement menu , No longer able to select an item offscreen. • Bookshelf no longer able to detach from wall and books will no longer reset while visible. • Reduced the right chargestation collider. to prevent overlap with the shop door. • Charging prompts will now correctly disappear when player is killed. • GO! - prompts are now more clear and will appear when below 50% charge. (30% before). • Ambient Occlusion is now synced between all cams. no more visible cuts when switching cams. • UI-Battery will now only blink when totally empty, no longer linked to Warning threshold.
Balancing:
Reduced the duration gain from High Tier upgrades. 10-15-18-20 > 10-13-16-18 . • Raised the price for Health & Stamina Upgrades from : 50-150-300 > 150-300-500.
Source
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