In this update2
Full notes
Full Rhythmy update
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What changed
- Gameplay
- Fixes
Rhythmy changes
Hi there!
New patch coming out today, we have a new level ("Go" from Vexento), improvements of our settings, improvements of everything related to the player (movements, trails etc..) we also added even more QoL features as we're getting close to Early Access! We'll share more details on that very soon!
If you want to join the community, feel free to come by our Discord, it's the place were we're the most active: Join our Discord!
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VERSION 0.6.3a
Additions/modifications:
NEW LEVEL - You can now experience level 2 from Chapter 2, Vexento - "Go"
SETTINGS IMPROVEMENTS - We now have proper settings with more than just volume, let us know on Discord what settings you'd like
NEW PLAYER'S TRAIL & MOVEMENT - We rewrote everything as for player's movement and trail, let us know what you think!
MOUSE-LOCK FEATURE - Mouse will now be locked to the frame during playtime, so if you have dualscreen, you won't get out of bound anymore!
3 NEW ACHIEVEMENTS
Fixes:
Updated to the latest version of the engine
Fixed some issues with the new Victory Screen (mostly display issues)
Fixed the pause abuse issue
Fixed all player's formulas, movements should feel really smooth now
Fixed attempt for the background scrolling placement that sometimes was wrong
Fixed a few hitboxes that weren't the right ones
Reworked the ressource/music loading, hope that will fix issues linked to it
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