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Full notes
Full Rhythmy update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- UI and audio
Rhythmy changes
Hi there!
Today we're introducing a big quality-of-life update, which is adding long requested features & changes. Let's talk about the most important changes:
- Shield Regeneration SystemWe know that the game is hard, and our initial plan was to create a challenging experience, and I think we achieved it, but we also want to make sure, any player can enjoy the game, which is why we decided to introduce this new system. By reaching "Shield Up" checkpoints, you'll regenerate a missing shield, some levels have some, some others don't. We're still in the process of balancing it properly, but we're convinced it is a very cool feature that will allow players to enjoy more of the game.
- New Performance ModePerformances in the game have always been an issue, and we introduced long ago a Performance mode, but it wasn't perfect. Today we decided to replace it completely with a new system, allowing you to change the inner game resolution scale, lowering the amount of pixels on the screen, this will allow lower-end devices to run the game smoother.
- Faster RestartRestarting a level, has always been too long (reloading the entire layout) - this patch, we reworked entirely this system, and now the level will restart way faster than before, without reloading the entire layout again. We hope you'll like that change!
There's a lot more to this patch, but we wanted to cover first the main features of it! As always thank you all for your patience and support and we hope you'll have fun with these quality-of-life changes! ♥
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E.A. PATCH NOTE - VERSION 0.7.3.a
Additions/modifications:
SHIELD REGENERATION - This patch we're introducing the Shield Regeneration System, which will allow you to regain a shield upon reaching it.
FASTER RESTART - We reworked our entire level restart system, from now on these should be faster than before!
NEW PERFORMANCE MODE - We replaced the previous performance mode with a new one, allowing you to change the inner resolution scale of the game.
TUTORIAL UPDATED accordingly to all these changes
TRANSLATION UPDATED - If you're willing to help us translating the game in your language, join our Discord!
Fixes:
Updated to the latest version of the engine
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