Full notes
Full Rewindead update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
Hi Contractors!
First of all, we want to thank everyone who’s been participating in the playtest. Seeing you play the game, share feedback, stream it, and just generally spend time with something we’ve been working on means a lot to us. We’re really proud to see an average playtime of over 2 hours, along with some truly insane times on the leaderboards.
Thank you!
What We’re Working on Right Now
We’re currently deep in preparation for the demo, Here are some of the things we’re working on:
Major visual upgrades across levels, with improved VFX, animations, and sound design
Level tweaks and ranking updates, plus a brand-new special mode that pushes the puzzle side of Rewindead (you’ll get to try this in the demo)
Explosives, customizable controls, you now earn money from your contracts and much more!
We will keep the playtest open until we get closer to demo release.
Expect demo in late April/early May.
See you in the next update!
Spellwork
Source
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