Full notes
Full Rewindead update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Hi everyone!
Small update to the demo:
Elevator:
Solved the issue that caused the elevator to start moving while the loop timer was paused after resetting a level.
VIP:
Removed animations that caused the VIP to move too much and “dodge bullets”.
Leaderboard:
Solved the issue with the friends leaderboard that caused it to not show all entries.
With the elevator fix we are also removing the leaderboard times achieved with this bug.
Added a leaderboard font that supports more languages.
Mission complete window:
Players could get a discrepancy between their in-game time vs their leaderboard time. The in-game time display now uses the same rounding math as the leaderboard fixing that discrepancy.
Changed the reset loop penalty to one loops maximum time instead of the maximum time for all loops. Additional resets will not add additional penalty.
SFX:
Fixed an issue that caused reverb to not work as intended the first time a player booted up the game.
Source
Changelog.gg summarizes and formats this update. How we read updates.
