Full notes
Full Rewindead update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Hi!
A big thank you to everyone who played the Rewindead Demo!
We've now reached 3,000 players and 9,000 wishlists, and the demo currently holds a Very Positive review score. Thank you all for the support!
Update on development:
When can Rewindead be expected to release?
We're being careful about setting a release date for a few reasons:
This is our first commercial release, and there are still many unknowns for us
We love working on Rewindead and want to make sure the game is as fun and polished as possible when it launches
That said, our current goal is to participate in Steam Next Fest this coming February and release the game shortly afterward.
Right now we're building the Tokyo levels and introducing a new mechanic: laser doors. Laser doors are color-coded and can be either open or closed. By shooting their corresponding control panel, you can change their state. Add time loops into the mix, and we think it opens up some really interesting puzzle possibilities.
Here´s a little sneak peek:
Source
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