Full notes
Full Revulsion update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Revulsion progress is going well at the moment. Current progress.
2 of the monsters are optimized now.
I plan to add some new variations of mobs in this content patch. (Not yet sure what)
A good chunk of world assets have been optimized as well.
New content is not mission based but is rather more open ended exploration.
Possible medium to long term ideas
Possibility of making the original (non mission based) version of the game available again.
Not sure how I want to do level scaling in open world content. (Everything levels up with you and tougher mobs appear the higher level you get?)
Possibility of bringing Redemption Of The Slain to Revulsion. (Requires lots of new materials)
So with that said Ill try to get some footage showing some new stuff in action.
--- Video Vlog https://open.lbry.com/@TheCastle:8/Revulsion2020-10-08-03-46-57:e?r=HBbmvnKTHULqSMP3Hkq8C8RTDkwgA36T
Discussions Blog https://discussions.app/tag/blog/2gncvt1miskkt/revulsion-update-monsters-optimized-new-level-progress-is-going-well
Source
Changelog.gg summarizes and formats this update. How we read updates.
