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Steam News3 October 20205y ago

Revulsion Dev Update : Big optimizations are definitely on the table.

Ok so from what is going on at this point right now, I have big updates in line for Revulsion to get big optimizations.

Full notes

Full Revulsion update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition1 change1 removal
  • Maps
  • Gameplay
  • Performance
addedOk so from what is going on at this point right now, I have big updates in line for Revulsion to get big optimizations. New maps are on the way and I show how the scripting system works and allows for more interesting situations that were simply not possible before. I took a good look at the character meshes and found a huge amount of room for improvement on them as well which is not even really going to take a huge amount of effort to address. There is a small chance that this month will be mostly just focused around me fixing up the character meshes and optimizations that it may take a bit longer to get the first mission out.
removedSome details I forgot to mention in the video. * I will be removing the infinite dungeon and the custom worlds from the tab list. The goal here is to focus on the main content and improve that first.
changedBlog https://discussions.app/tag/blog/12t199ptnahye/revulsion-dev-update-big-optimizations-are-definitely-on-the-table/

Revulsion changes

addedOk so from what is going on at this point right now, I have big updates in line for Revulsion to get big optimizations. New maps are on the way and I show how the scripting system works and allows for more interesting situations that were simply not possible before. I took a good look at the character meshes and found a huge amount of room for improvement on them as well which is not even really going to take a huge amount of effort to address. There is a small chance that this month will be mostly just focused around me fixing up the character meshes and optimizations that it may take a bit longer to get the first mission out.
removedSome details I forgot to mention in the video. * I will be removing the infinite dungeon and the custom worlds from the tab list. The goal here is to focus on the main content and improve that first.
changedBlog https://discussions.app/tag/blog/12t199ptnahye/revulsion-dev-update-big-optimizations-are-definitely-on-the-table/

Ok so from what is going on at this point right now, I have big updates in line for Revulsion to get big optimizations. New maps are on the way and I show how the scripting system works and allows for more interesting situations that were simply not possible before. I took a good look at the character meshes and found a huge amount of room for improvement on them as well which is not even really going to take a huge amount of effort to address. There is a small chance that this month will be mostly just focused around me fixing up the character meshes and optimizations that it may take a bit longer to get the first mission out.

I plan to get a sale for the game mid to late this month and time it with the first big patch.

Some details I forgot to mention in the video. * I will be removing the infinite dungeon and the custom worlds from the tab list. The goal here is to focus on the main content and improve that first.

===== Video https://open.lbry.com/@TheCastle:8/Revulsion2020-10-02-21-19-48:b?r=HBbmvnKTHULqSMP3Hkq8C8RTDkwgA36T

Blog https://discussions.app/tag/blog/12t199ptnahye/revulsion-dev-update-big-optimizations-are-definitely-on-the-table/

Source

Steam News / 3 October 2020

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