What changed
0 fixes1 addition1 change1 removal
addedOk so from what is going on at this point right now, I have big updates in line for Revulsion to get big optimizations. New maps are on the way and I show how the scripting system works and allows for more interesting situations that were simply not possible before. I took a good look at the character meshes and found a huge amount of room for improvement on them as well which is not even really going to take a huge amount of effort to address. There is a small chance that this month will be mostly just focused around me fixing up the character meshes and optimizations that it may take a bit longer to get the first mission out.
removedSome details I forgot to mention in the video. * I will be removing the infinite dungeon and the custom worlds from the tab list. The goal here is to focus on the main content and improve that first.
changedBlog https://discussions.app/tag/blog/12t199ptnahye/revulsion-dev-update-big-optimizations-are-definitely-on-the-table/
Revulsion changes
addedOk so from what is going on at this point right now, I have big updates in line for Revulsion to get big optimizations. New maps are on the way and I show how the scripting system works and allows for more interesting situations that were simply not possible before. I took a good look at the character meshes and found a huge amount of room for improvement on them as well which is not even really going to take a huge amount of effort to address. There is a small chance that this month will be mostly just focused around me fixing up the character meshes and optimizations that it may take a bit longer to get the first mission out.
removedSome details I forgot to mention in the video. * I will be removing the infinite dungeon and the custom worlds from the tab list. The goal here is to focus on the main content and improve that first.
changedBlog https://discussions.app/tag/blog/12t199ptnahye/revulsion-dev-update-big-optimizations-are-definitely-on-the-table/
Ok so from what is going on at this point right now, I have big updates in line for Revulsion to get big optimizations. New maps are on the way and I show how the scripting system works and allows for more interesting situations that were simply not possible before. I took a good look at the character meshes and found a huge amount of room for improvement on them as well which is not even really going to take a huge amount of effort to address. There is a small chance that this month will be mostly just focused around me fixing up the character meshes and optimizations that it may take a bit longer to get the first mission out.
I plan to get a sale for the game mid to late this month and time it with the first big patch.
Some details I forgot to mention in the video. * I will be removing the infinite dungeon and the custom worlds from the tab list. The goal here is to focus on the main content and improve that first.
===== Video https://open.lbry.com/@TheCastle:8/Revulsion2020-10-02-21-19-48:b?r=HBbmvnKTHULqSMP3Hkq8C8RTDkwgA36T
Blog https://discussions.app/tag/blog/12t199ptnahye/revulsion-dev-update-big-optimizations-are-definitely-on-the-table/