Full notes
Full REVN update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
New Content
New “Ranked” Icons
Balance Change
Exo Plating – New Passive grants (5/6/7/8/9) temporary armor per enemy player hitting the user
Energized Lifesteal – Energy Damage Lifesteal increased from (5%/10%/15%/20%/25%) to (7%/14%/21%/28%/35%)
Reaper Clip – Lifesteal decreased from (6%/8%/10%/12%/14%) to (6%/7%/8%/9%/10%)
Tower Armor – doubled to 20 before 10 minutes and 10 before 15 minutes
Genesis – Weapon Power scaling reverted to 100%
Scythe – Weapon Power scaling reverted to 85%
Sentry Turret – Base Damage increased from (100/110/120/130/140) to (105/115/125/135/145)
Flamethrower – Range decreased to 20 meters from 40 meters (range now matches the particle effect)
Bug Fix
Resolution downscaling should now properly work
Copying friend referral codes now works
Minions can no longer spawn in each other
Source
Changelog.gg summarizes and formats this update. How we read updates.
