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Steam News27 June 20224y ago

Update 0.15.23

New Content New Recall animation Terminal Capture VFX New Tower shot SFX New Tower aggro SFX New Weapon swap VFX Balance Changes Targeted Rounds – Weapon Power increased to (6/12/18/24/30) from (3/6/9/12/15) Assassin Ed

In this update3

Full notes

Full REVN update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes4 additions18 changes5 removals
  • Gameplay
  • UI and audio
  • Balance
addedNew ContentNew Recall animation
addedNew ContentNew Tower shot SFX
addedNew ContentNew Tower aggro SFX
addedNew ContentNew Weapon swap VFX
changedBalance ChangesTargeted Rounds – Weapon Power increased to (6/12/18/24/30) from (3/6/9/12/15)
changedBalance ChangesAssassin Edge – Base Weapon Power increased to (8/16/24/32/40) from (5/10/15/20/25)

REVN changes

addedNew Recall animation
addedNew Tower shot SFX
addedNew Tower aggro SFX
addedNew Weapon swap VFX
changedTargeted Rounds – Weapon Power increased to (6/12/18/24/30) from (3/6/9/12/15)

New Content

  • New Recall animation

  • Terminal Capture VFX

  • New Tower shot SFX

  • New Tower aggro SFX

  • New Weapon swap VFX

Balance Changes

  • Targeted Rounds – Weapon Power increased to (6/12/18/24/30) from (3/6/9/12/15)

  • Assassin Edge – Base Weapon Power increased to (8/16/24/32/40) from (5/10/15/20/25)

  • Assassin Edge – Passive Effect WP increased to (60/70/80/90/100) from (40/45/50/55/60)

  • Heavy Shields – Removed

  • Shield Recycler – Removed

  • Weapon Power (WP) Changes

  • Assault Rifle “Genesis” – WP scaling reduced to (90%) from (100%)

  • Carbine “Scythe” – WP scaling reduced to (75%) from (85%)

  • Shotgun “Renegade” – Base damage reduced to (290) from (315)

  • Shotgun “Renegade” – WP scaling increased to (115%) from (100%)

  • Rocket Rifle “Lance” – Direct Hit damage reduced to (60) from (70)

  • Rocket Rifle “Lance” – WP scaling increased to (115%) from (100%)

  • Revolver “Rook” – Damage increased to (210) from (190)

  • Revolver “Rook” – Headshot Damage increased to (40) from (20)

  • Revolver “Rook” – WP scaling increased to (125%) from (100%)

  • SMG “Fang” – WP scaling reduced to (75%) from (100%)

  • Shotgun “Rogue” – Damage reduced to (290) from (315)

  • Shotgun “Rogue” – WP scaling increased to (115%) from (100%)

  • Recoil Reduction for Sniper Rifle

  • Recoil Reduction for Assault Rifle

Bug Fixes

  • All abilities now cancel invisibility cloak

  • Tower damage ramping now applies properly

  • Players can no longer cast other abilities during the smash animation

  • Minions no longer trigger SFX from neutral terminals

  • Removed “kill” from the censored words language filter

Source

Steam News / 27 June 2022

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