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Steam News20 June 20224y ago

Update 0.15.22

New Content Spawn particles for sentry turret Turret Aggro VFX Balance Changes Weapon Damage changed to Weapon Power Incendiary Rounds – Weapon Power scaling reduced to (80%) was (100%) Emergency Shields – Cooldown incr

In this update3

Full notes

Full REVN update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions13 changes1 removal
  • Gameplay
  • Balance
changedNew ContentSpawn particles for sentry turret
changedBalance ChangesWeapon Damage changed to Weapon Power
changedBalance ChangesIncendiary Rounds – Weapon Power scaling reduced to (80%) was (100%)
changedBalance ChangesEmergency Shields – Cooldown increased to (50s) from (30s)
changedBalance ChangesTeleport – Cast time increased from (3s) to (4s)
changedBalance ChangesChronostep – Movespeed reduced to (4/8/12/16/20) from (10/15/20/25/30)

REVN changes

changedSpawn particles for sentry turret
changedWeapon Damage changed to Weapon Power
changedIncendiary Rounds – Weapon Power scaling reduced to (80%) was (100%)
changedEmergency Shields – Cooldown increased to (50s) from (30s)
changedTeleport – Cast time increased from (3s) to (4s)

New Content

  • Spawn particles for sentry turret

  • Turret Aggro VFX

Balance Changes

  • Weapon Damage changed to Weapon Power

  • Incendiary Rounds – Weapon Power scaling reduced to (80%) was (100%)

  • Emergency Shields – Cooldown increased to (50s) from (30s)

  • Teleport – Cast time increased from (3s) to (4s)

  • Chronostep – Movespeed reduced to (4/8/12/16/20) from (10/15/20/25/30)

  • Lance (Rocket Rifle) – Direct hit damage increased to (70) from (20) Structure Damage decreased to (1.5x) from (5x)

  • Towers – Ramping Damage increased to (60%) per shot from (30%) per shot

  • Nano-Weave – Max HP reduced to (300/400/500/600/700) from (500/700/900/1100/1300)

  • Minions – Move speed increased to (400) from (350)

  • Scythe (Carbine) – Weapon Power scaling reduced to (85%)

  • Spire (Sniper Rifle) – Weapon Power scaling increased to (200%)

  • Halberd (Burst Rifle) – Weapon Power scaling increased to (115%)

Bug Fixes

  • Angel Hitbox Fix

  • Reaper Clip now heals players for the proper amount on minion kills

  • Unlocking an ability no longer removes equipped abilities

  • Smash VFX are now properly blocked by barriers

Source

Steam News / 20 June 2022

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