In this update5
Full notes
Full Revive & Prosper update
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What changed
- Gameplay
- Maps
- Fixes
Revive & Prosper changes
Hey Revivers!
You already know from the last update that electricity from lightning can power factories. Just a sweet reminder of how cool this feature is.
Now back to the news!
NEW FEATURES
Added Electronics factory to the build menu
The list of Golems and their priorities is back to how it used to be
Mutants with spawned golems now have the golem’s icon next to their name
FIXES
The Digging wheel now correctly indicates that it produces 1 coal
Curved rails on platforms can now be selected
Rail liquid depot now correctly transfer torque and shows 0 torque consumption
Start the Deluge map with a fixed pump
A help section for Belt Merger has been added to the Knowledge Base – open by pressing F1
The Pipes map has received a new map goal for a smoother gameplay experience
Fixed the issue of eternal fire on rocks
Fixed Kiln
Trains set to Load or Unload mode will now retain this setting after saving and loading
Diggers can now dig out toxic soil from the ground
Thank you all for your reports!
Source
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