HomeGamesUpdatesPricingMethodology
Steam News18 October 20258mo ago

Revive & Prosper – Update 0.17.3

🧱 Revive & Prosper – Update 0.17.3 The game was migrated to Unreal Engine 5.6.1 and have enabled some visual improvements.

In this update4

Full notes

Full Revive & Prosper update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes7 additions7 changes3 removals
  • Gameplay
  • Workshop
  • Balance
  • UI and audio
added🧱 Revive & Prosper – Update 0.17.3The game was migrated to Unreal Engine 5.6.1 and have enabled some visual improvements.
added🔧 New Features & ContentAdded Manual Furnace – craft Iron Ingots, Copper Ingots, Bricks, and Glass using wood as fuel.
added🔧 New Features & ContentIntroduced Brick Storage for better organization of your construction materials.
added🔧 New Features & ContentRails can now be crafted at the Workshop during the Wooden Age .
removed🔧 New Features & ContentTransportation Carts no longer require metal mechanisms – making early logistics easier.
added🔧 New Features & ContentGillnet Added – a new way to capture fish passively.

Revive & Prosper changes

addedThe game was migrated to Unreal Engine 5.6.1 and have enabled some visual improvements.
addedAdded Manual Furnace – craft Iron Ingots, Copper Ingots, Bricks, and Glass using wood as fuel.
addedIntroduced Brick Storage for better organization of your construction materials.
addedRails can now be crafted at the Workshop during the Wooden Age .
removedTransportation Carts no longer require metal mechanisms – making early logistics easier.

🧱 Revive & Prosper – Update 0.17.3

The game was migrated to Unreal Engine 5.6.1 and have enabled some visual improvements.

🔧 New Features & Content

  • Added Manual Furnace – craft Iron Ingots, Copper Ingots, Bricks, and Glass using wood as fuel.

  • Introduced Brick Storage for better organization of your construction materials.

  • Rails can now be crafted at the Workshop during the Wooden Age.

  • Transportation Carts no longer require metal mechanisms – making early logistics easier.

  • Food Boosts – characters now gain better bonuses from eating complex meals.

  • Gillnet Added – a new way to capture fish passively.

  • Manual Sieve – allows you to obtain clay and glass early in the game.

  • New building Kitchen that requires manual cooking but have connection to the belts

⚙️ Balance & Adjustments

  • Beams are now made from Iron Ingots instead of Steel.

  • Brick Windows now require Glass.

  • Train Machines use Iron Ingots instead of Metal Sheets, moving them earlier in the tech progression.

  • Iron Sheets can no longer be crafted at the Blacksmith.

  • Added speed of production to factories and speed of transportation to the belts.

  • Significant tuning to the Toxic mechanic – it should now feel much less punishing.

  • Martians removed by default; instead, you can build up to 4 Teleports that don’t require electricity.

  • Characters eat and drink automatically after waking up to improve daily efficiency.

  • Missing vegetables now respawn automatically, preventing permanent crop loss.

🛠️Fixes

  • Fixed a bug causing too many Coffee Plants to spawn.

  • Minor UI fixes and improvements.

  • Various small tunings, balance tweaks, and quality-of-life fixes.

Source

Steam News / 18 October 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.