In this update4
Full notes
Full Revive & Prosper update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Workshop
- UI and audio
- Balance
Revive & Prosper changes
Hey Revivers, thank you for your reports.
First of all the good news – the Handyman Worskhop is back on the menu!
Produce Electric components and Solar panels again.
Release notes for the new version:
NEW BUILDINGS
Incinerator in the Electric Age: Remove any solid resources
Deep Spiral Digger in the Steel Age: Can dig to the lowest layer and then slowly, but endlessly, produce soil
Handyman Workshop in the Electric Age
IMPROVEMENTS
Golems are now shown below the character who spawned them.
Replaced some icons in the build menu to make them more consistent and improve orientation.
Added a "soft lock" on buildings to indicate that required resource(s) are not yet produced.
Added UI displaying new buildings unlocked by producing new resources.
Lightning Conductor rebalanced and added a particle indicating charge in the Conductor.
Batteries now charge much faster.
And a few small fixes based on bug reports.
Looking forward to Revive & Prosper with all of you in 2024!
Source
Changelog.gg summarizes and formats this update. How we read updates.
