Full notes
Full Revenants: Spirit & Mind update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
- Maps
- Fixes
- Performance
Revenants: Spirit & Mind changes
Patch Notes for 02/01/2022 This is a huge Early Access Release update for Revenants with the full core of the game in place! We'll now be focusing on fixing bugs reported by you, as well as general polish and optimisation. The next bug fixing patch will be live by this Friday.
The Basement
The Home Basement allows players to return from the case to select different technology, replenish their health and analyse found evidence
Added a hand-held evidence analyser to the Basement for scanning evidence into the case board
The case board is used to put the pieces of the case together to solve it
You'll need to select which 3 types of tech you want to use before travelling to a case as there's now 4 with the addition of the Ion Flashbang!
A VR device can be used in the basement to enter a training simulation
Captured Revenants, collected evidence and newspapers will stay in the basement
Other Features
The Ion Flashbang is the first weapon tech in Revenants. Thrown directly at a Revenant to stun and slow them
Profiles are now chosen on the games start, allowing for three sets of save files and progress
There's now a score system for each case run. Using technology to battle the Revenant, trick-shots, discovering newspapers and evidence will all increase your score for the run. Your high score will be saved on the case board
Two cutscenes have been added to Case: Spirit & Mind
The tutorials expanded with a combat and tech section within the simulation
Added music to the main menu
Added audio to mask equip and functionality toggle
Added Tablet Grip Toggle mode
Added Vignette setting
Added new voice lines
Added credits sequence
Changes
Newspapers are collected and sent to the basement once picked up
Balanced audio levels
Teslas now have activation sound
Moved tutorial from Case to Basement
Added guttering, cobwebs and more graffiti to the Academy
Added navigational signs around the Academy
Various art optimisation
All settings now get saved
Re-worked the map app to be more accurate for player and tech positions
Re-worked various voice lines
Added camera flash when taking a photo without UV mode
Added new VFX for mask crack and glass
Fixes
Each profile now has its own set of gallery images
Fixed evidence audio not playing
Fixed hands glitching through doors
Various saving fixes, save files before 0.3.0 will no longer work
Various tutorial fixes
Fixed revenant not spawning
Fixed EMC responsiveness
Fixed pause issues
Narrowed save file size by 80%
Source
Changelog.gg summarizes and formats this update. How we read updates.
