Full notes
Full Revenants: Spirit & Mind update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
- Balance
Revenants: Spirit & Mind changes
Patch notes for 8th July 2022 Audio has been the focus for the last couple of months, we've got lots of new audio within the gameplay, and a new Original Sound Track created by 'Shodah'. The case lighting has also been changed to be darker and more realistic, so get your masks ready!
Audio Overhaul
New OST music by 'Shodah' for the main menu, basement, investigation, and combat
New EMC sound for when the sensor is active but not detecting anything
New footsteps that are based on floor type
New haunting sounds
New ambient sounds
New menu sounds
New loading sounds
New playground sounds
New Revenant combat sounds
New room tones for background ambience have been added to each area
Reverberation and echo levels now change based on the current room
Changes
EMC no longer activates and senses whilst holstered on the belt
EMC max range increased
Case files can now been found on the basement table
Updated lighting for the academy to be darker and more realistic
Reflection probes have been added to the academy for more accurate light reflections
Revenant no longer stalks players on the first evidence discovery
The playground is now interactive and physics-based
Shadows removed from mask lights
Evidence requires pictures to be taken within a close distance to be collected
Credits updated to include 'Shodah' for creating the original soundtrack and Elias Hofmann for sound design
Various audio balances
Fixes
Fixed loading cube obscuring the menu interface
Fixed subtitles for memorial
Fixed memorial cue repeating
Fixed EMC sensor rate to be more consistent
Fixed pool balls not grabbing instantly
Fixed tech not working or attaching to walls in the simulation
Fixed masks not saving correctly
Fixed mask health resetting on scene loads
Source
Changelog.gg summarizes and formats this update. How we read updates.
