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Steam News12 July 20223y ago

Update 0.5.0

Patch notes for 8th July 2022 Audio has been the focus for the last couple of months, we've got lots of new audio within the gameplay, and a new Original Sound Track created by 'Shodah'.

Full notes

Full Revenants: Spirit & Mind update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes13 additions5 changes3 removals
  • UI and audio
  • Gameplay
  • Fixes
  • Balance
addedPatch notes for 8th July 2022 Audio has been the focus for the last couple of months, we've got lots of new audio within the gameplay, and a new Original Sound Track created by 'Shodah'. The case lighting has also been changed to be darker and more realistic, so get your masks ready!
changedAudio Overhaul
addedNew OST music by 'Shodah' for the main menu, basement, investigation, and combat
addedNew EMC sound for when the sensor is active but not detecting anything
addedNew footsteps that are based on floor type
addedNew haunting sounds

Revenants: Spirit & Mind changes

addedPatch notes for 8th July 2022 Audio has been the focus for the last couple of months, we've got lots of new audio within the gameplay, and a new Original Sound Track created by 'Shodah'. The case lighting has also been changed to be darker and more realistic, so get your masks ready!
changedAudio Overhaul
addedNew OST music by 'Shodah' for the main menu, basement, investigation, and combat
addedNew EMC sound for when the sensor is active but not detecting anything
addedNew footsteps that are based on floor type

Patch notes for 8th July 2022 Audio has been the focus for the last couple of months, we've got lots of new audio within the gameplay, and a new Original Sound Track created by 'Shodah'. The case lighting has also been changed to be darker and more realistic, so get your masks ready!

Audio Overhaul

  • New OST music by 'Shodah' for the main menu, basement, investigation, and combat

  • New EMC sound for when the sensor is active but not detecting anything

  • New footsteps that are based on floor type

  • New haunting sounds

  • New ambient sounds

  • New menu sounds

  • New loading sounds

  • New playground sounds

  • New Revenant combat sounds

  • New room tones for background ambience have been added to each area

  • Reverberation and echo levels now change based on the current room

Changes

  • EMC no longer activates and senses whilst holstered on the belt

  • EMC max range increased

  • Case files can now been found on the basement table

  • Updated lighting for the academy to be darker and more realistic

  • Reflection probes have been added to the academy for more accurate light reflections

  • Revenant no longer stalks players on the first evidence discovery

  • The playground is now interactive and physics-based

  • Shadows removed from mask lights

  • Evidence requires pictures to be taken within a close distance to be collected

  • Credits updated to include 'Shodah' for creating the original soundtrack and Elias Hofmann for sound design

  • Various audio balances

Fixes

  • Fixed loading cube obscuring the menu interface

  • Fixed subtitles for memorial

  • Fixed memorial cue repeating

  • Fixed EMC sensor rate to be more consistent

  • Fixed pool balls not grabbing instantly

  • Fixed tech not working or attaching to walls in the simulation

  • Fixed masks not saving correctly

  • Fixed mask health resetting on scene loads

Source

Steam News / 12 July 2022

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