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Steam News31 October 20223y ago

Update 1.0.0

I'm thrilled to announce the full release of Revenants: Spirit & Mind on the Steam store! It's taken 2 years of development and 9 months of early access to get here.

In this update3

Full notes

Full Revenants: Spirit & Mind update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes6 additions7 changes3 removals
  • Store
  • UI and audio
  • Performance
  • Gameplay
  • Balance
  • Fixes
changedI'm thrilled to announce the full release of Revenants: Spirit & Mind on the Steam store! It's taken 2 years of development and 9 months of early access to get here. Thank you to the community for all the feedback and testing, and to any content creators who've played Revenants.
addedDuring this time we've made some major upgrades. A complete overhaul of the audio has made Revenants more immersive than ever. There's also a new OST developed by Shodah. if you're going to battle demons, you might as well have a killer soundtrack to keep you going. There have also been big changes to the gameplay with a new system for the tablet camera, and the revenant behavior. In the last major update, we changed the lighting to a darker more realistic look. You can be sure that these changes will make a bump in the night.
addedWhat's next for Revenants? There will be some patches in the following weeks to fix any new bugs, the ion-flashbang also has a planned re-work. After this, the main development focus will be to finish changing VR frameworks from SteamVR to OpenXR. This will allow revenants to be released on additional platforms including the Quest. More optimizations will come at a similar time. Future cases will then be developed based on how well Spirit & Mind is received.
addedNewNew ambient sounds for the basement and academy roof
addedNewNew audio for the ritual scene
addedNewNew interactable objects for the basement, and some in the academy

Revenants: Spirit & Mind changes

changedI'm thrilled to announce the full release of Revenants: Spirit & Mind on the Steam store! It's taken 2 years of development and 9 months of early access to get here. Thank you to the community for all the feedback and testing, and to any content creators who've played Revenants.
addedDuring this time we've made some major upgrades. A complete overhaul of the audio has made Revenants more immersive than ever. There's also a new OST developed by Shodah. if you're going to battle demons, you might as well have a killer soundtrack to keep you going. There have also been big changes to the gameplay with a new system for the tablet camera, and the revenant behavior. In the last major update, we changed the lighting to a darker more realistic look. You can be sure that these changes will make a bump in the night.
addedWhat's next for Revenants? There will be some patches in the following weeks to fix any new bugs, the ion-flashbang also has a planned re-work. After this, the main development focus will be to finish changing VR frameworks from SteamVR to OpenXR. This will allow revenants to be released on additional platforms including the Quest. More optimizations will come at a similar time. Future cases will then be developed based on how well Spirit & Mind is received.
addedNew ambient sounds for the basement and academy roof
addedNew audio for the ritual scene

I'm thrilled to announce the full release of Revenants: Spirit & Mind on the Steam store! It's taken 2 years of development and 9 months of early access to get here. Thank you to the community for all the feedback and testing, and to any content creators who've played Revenants.

During this time we've made some major upgrades. A complete overhaul of the audio has made Revenants more immersive than ever. There's also a new OST developed by Shodah. if you're going to battle demons, you might as well have a killer soundtrack to keep you going. There have also been big changes to the gameplay with a new system for the tablet camera, and the revenant behavior. In the last major update, we changed the lighting to a darker more realistic look. You can be sure that these changes will make a bump in the night.

What's next for Revenants? There will be some patches in the following weeks to fix any new bugs, the ion-flashbang also has a planned re-work. After this, the main development focus will be to finish changing VR frameworks from SteamVR to OpenXR. This will allow revenants to be released on additional platforms including the Quest. More optimizations will come at a similar time. Future cases will then be developed based on how well Spirit & Mind is received.

Latest Changes

Update 1.0.0

New

  • New ambient sounds for the basement and academy roof

  • New audio for the ritual scene

  • New interactable objects for the basement, and some in the academy

  • New evidence sound when a newspaper is discovered

Changes

  • Updated Ion-Flashbang blueprint instructions for the current version

  • Removed some animations from the ritual scene

  • Increased size of basement files

  • Reduced volume of footsteps, some ambient sounds, intro and menu music

  • Changed hidden mask HP to 2

  • Removed most of the streetlights from the back of the academy

  • Reverted the main EMC sensor sound

Fixes

  • Fixed light glitches around the academy

  • Fixed various environment fixes around the academy

  • Fixed revenant not going for every camera

  • Fixed noticeable LOD transitions

  • Optimized roof performance by removing some academy windows

  • Fixed saferoom voice line repeating

  • Optimized models by combining meshes

  • Fixed revenant not stalking player in certain areas

  • Fixed the EMC, Tesla Gate, and Flashbang in the Training Simulation

  • Fixed blueprint lighting in the basement

  • Fixed loading indicator sound

Source

Steam News / 31 October 2022

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