In this update3
Full notes
Full Revenants: Spirit & Mind update
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What changed
- Store
- UI and audio
- Performance
- Gameplay
- Balance
- Fixes
Revenants: Spirit & Mind changes
I'm thrilled to announce the full release of Revenants: Spirit & Mind on the Steam store! It's taken 2 years of development and 9 months of early access to get here. Thank you to the community for all the feedback and testing, and to any content creators who've played Revenants.
During this time we've made some major upgrades. A complete overhaul of the audio has made Revenants more immersive than ever. There's also a new OST developed by Shodah. if you're going to battle demons, you might as well have a killer soundtrack to keep you going. There have also been big changes to the gameplay with a new system for the tablet camera, and the revenant behavior. In the last major update, we changed the lighting to a darker more realistic look. You can be sure that these changes will make a bump in the night.
What's next for Revenants? There will be some patches in the following weeks to fix any new bugs, the ion-flashbang also has a planned re-work. After this, the main development focus will be to finish changing VR frameworks from SteamVR to OpenXR. This will allow revenants to be released on additional platforms including the Quest. More optimizations will come at a similar time. Future cases will then be developed based on how well Spirit & Mind is received.
Latest Changes
Update 1.0.0
New
New ambient sounds for the basement and academy roof
New audio for the ritual scene
New interactable objects for the basement, and some in the academy
New evidence sound when a newspaper is discovered
Changes
Updated Ion-Flashbang blueprint instructions for the current version
Removed some animations from the ritual scene
Increased size of basement files
Reduced volume of footsteps, some ambient sounds, intro and menu music
Changed hidden mask HP to 2
Removed most of the streetlights from the back of the academy
Reverted the main EMC sensor sound
Fixes
Fixed light glitches around the academy
Fixed various environment fixes around the academy
Fixed revenant not going for every camera
Fixed noticeable LOD transitions
Optimized roof performance by removing some academy windows
Fixed saferoom voice line repeating
Optimized models by combining meshes
Fixed revenant not stalking player in certain areas
Fixed the EMC, Tesla Gate, and Flashbang in the Training Simulation
Fixed blueprint lighting in the basement
Fixed loading indicator sound
Source
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