Full notes
Full Return: Unknown update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Hello Community and Survivors!
From now on, I want to keep updates and news more clearly separated. This way, you can easily track when updates are released and what has changed.
Today, a new update for"Return: Unknown"has been released.
Various core features have been revised and improved. Multiplayer has also been further tested and optimized. In addition, the driving physics for boats and cars have been reworked. The current focus is on building a solid foundation for all vehicles.
The game currently takes up about 42 GB, and I expect it to reach around 70–100 GB by release.
I have to admit, it’s a bit ironic. You build a world, only to partially destroy it again to achieve that apocalyptic look. Basically, you end up doing exactly what you would normally tell your kids not to do 😄
Right now, the main focus is on expanding the city. Decorating and fine-tuning everything takes a lot of time, but I’m confident that you’ll really enjoy the game in the end.
Unfortunately, I can’t share too many insights yet, but I’ll do my best to keep you updated regularly with images and videos.
Ideas and suggestions are always welcome. Feel free to drop a comment and let me know what you’re most excited about and what you think of the current development!
Thank you very much for your support!
In the Community Hub or on Discord, you can follow the development and ask questions.
Source
Changelog.gg summarizes and formats this update. How we read updates.
