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Full ReThink update
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Repeated intro
Hello, i just thought about "throwing around some more stuff" regarding this games upcoming (free) patch/rework. (Which will come within the next two weeks, from now.) So, lets get started:
What changed
- Gameplay
Puzzles:
31 to 39 are new
Screenshots:
Here are some comparison screenshots of the current game, versus the unfinished version coming with the patch. Left: OLD, Right: NEW - Work in Progress! (there are still things missing, etc.) Decorative Elements do now actually emit light, unlike previously (This is "#2" in the current version):
A lot of things have been changed and replaced with higher quality Assets (This is "#4" in the current version):
There now is more "out of level" decoration, mainly visible through windows and at the roof (This is "#5" in the current version):
Lamps... are still Lamps, i guess (This also is "#2" in the current version):
As you also can see in these screenshots, the games color-tone changed to a "warmer" color, and it got a bit darker, which puts it in line with ReThink 2. As a side-effect this gets rid of the "overly bright" appearance and looks a bit more defined due to the larger differences between dark and bright areas. Here is another WIP-Screenshot showing another object now emitting light, while also revealing the new color-scheme for the game, which will be: Blue -> Red -> Green -> Orange While it currently is like this: Blue -> Grey -> Red -> Green ========= Thats all i have for now, more in the future. Thanks.
Source
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