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Steam News26 November 20187y ago

Rework - Update 4

Hello, i just thought about "throwing around some more stuff" regarding this games upcoming (free) patch/rework. (Which will come within the next two weeks, from now.

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Full ReThink update

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Repeated intro

Hello, i just thought about "throwing around some more stuff" regarding this games upcoming (free) patch/rework. (Which will come within the next two weeks, from now.) So, lets get started:

What changed

0 fixes2 additions2 changes0 removals
  • Gameplay
addedPuzzles:31 to 39 are new
changedScreenshots:Here are some comparison screenshots of the current game, versus the unfinished version coming with the patch. Left: OLD, Right: NEW - Work in Progress! (there are still things missing, etc.) Decorative Elements do now actually emit light, unlike previously (This is "#2" in the current version):
changedScreenshots:A lot of things have been changed and replaced with higher quality Assets (This is "#4" in the current version):
addedScreenshots:As you also can see in these screenshots, the games color-tone changed to a "warmer" color, and it got a bit darker, which puts it in line with ReThink 2. As a side-effect this gets rid of the "overly bright" appearance and looks a bit more defined due to the larger differences between dark and bright areas. Here is another WIP-Screenshot showing another object now emitting light, while also revealing the new color-scheme for the game, which will be: Blue -> Red -> Green -> Orange While it currently is like this: Blue -> Grey -> Red -> Green ========= Thats all i have for now, more in the future. Thanks.

Puzzles:

  • 31 to 39 are new

Screenshots:

Here are some comparison screenshots of the current game, versus the unfinished version coming with the patch. Left: OLD, Right: NEW - Work in Progress! (there are still things missing, etc.) Decorative Elements do now actually emit light, unlike previously (This is "#2" in the current version):

A lot of things have been changed and replaced with higher quality Assets (This is "#4" in the current version):

There now is more "out of level" decoration, mainly visible through windows and at the roof (This is "#5" in the current version):

Lamps... are still Lamps, i guess (This also is "#2" in the current version):

As you also can see in these screenshots, the games color-tone changed to a "warmer" color, and it got a bit darker, which puts it in line with ReThink 2. As a side-effect this gets rid of the "overly bright" appearance and looks a bit more defined due to the larger differences between dark and bright areas. Here is another WIP-Screenshot showing another object now emitting light, while also revealing the new color-scheme for the game, which will be: Blue -> Red -> Green -> Orange While it currently is like this: Blue -> Grey -> Red -> Green ========= Thats all i have for now, more in the future. Thanks.

Source

Steam News / 26 November 2018

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