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Steam News22 November 20178y ago

Update 4.6.0 (November 22, 2017)

Welcome to Resurgence: Earth United Alpha! Update 0.4.6.0 General: - New: The Orion class has been revamped! - Orion: New Model, Animations, and Abilities (Melee - Q and Sprint - Left Shift)!

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Full Resurgence: Earth United update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedWelcome to Resurgence: Earth United Alpha! Update 0.4.6.0 General: - New: The Orion class has been revamped! - Orion: New Model, Animations, and Abilities (Melee - Q and Sprint - Left Shift)! - Added in framework for swapping armor pieces - New: Animations added to guns! - New: Enemy Elites! - New: Game Event Feed System! - Game Event Feed System: General game events will appear here (i.e. mission progress, players dying, joining/leaving the game, etc.) - The social space has been updated! - The options menu has been updated! - Main Menu updated! - Added in a new damage indicator system when a player receives damage from an enemy - Updated damage numbers, chest name and player name UI - Added in a gear score value beside player name tag - Network / general code optimizations - New sound effects implemented - Card drops now also appear in the world when a chest is opened in the arena - Loot chests are now more generous with the amount and variety of cards they drop - Class specific HUDs should now be hidden when transitioning to spectating in the arena Bug Fixes: - Fixed a bug that was causing the Fail-Not to deal double damage - Player checkpoints in the arena should properly update without having to restart the game - Player checkpoints should now properly update when returning to the social space - Fixed a progress bug with kill enemy missions - Players should be able to find arena game sessions after the arena is reset through the "game over screen" Next Update Preview: - The framework for swapping armor on the Orion class has been built into the game. Next patch we are hoping to have armor drops, scaling, and swapping, similar to how the weapons work now!

Resurgence: Earth United changes

fixedWelcome to Resurgence: Earth United Alpha! Update 0.4.6.0 General: - New: The Orion class has been revamped! - Orion: New Model, Animations, and Abilities (Melee - Q and Sprint - Left Shift)! - Added in framework for swapping armor pieces - New: Animations added to guns! - New: Enemy Elites! - New: Game Event Feed System! - Game Event Feed System: General game events will appear here (i.e. mission progress, players dying, joining/leaving the game, etc.) - The social space has been updated! - The options menu has been updated! - Main Menu updated! - Added in a new damage indicator system when a player receives damage from an enemy - Updated damage numbers, chest name and player name UI - Added in a gear score value beside player name tag - Network / general code optimizations - New sound effects implemented - Card drops now also appear in the world when a chest is opened in the arena - Loot chests are now more generous with the amount and variety of cards they drop - Class specific HUDs should now be hidden when transitioning to spectating in the arena Bug Fixes: - Fixed a bug that was causing the Fail-Not to deal double damage - Player checkpoints in the arena should properly update without having to restart the game - Player checkpoints should now properly update when returning to the social space - Fixed a progress bug with kill enemy missions - Players should be able to find arena game sessions after the arena is reset through the "game over screen" Next Update Preview: - The framework for swapping armor on the Orion class has been built into the game. Next patch we are hoping to have armor drops, scaling, and swapping, similar to how the weapons work now!

Welcome to Resurgence: Earth United Alpha! Update 0.4.6.0 General:

  • New: The Orion class has been revamped!
  • Orion: New Model, Animations, and Abilities

(Melee - Q and Sprint - Left Shift)! - Added in framework for swapping armor pieces - New: Animations added to guns! - New: Enemy Elites! - New: Game Event Feed System! - Game Event Feed System: General game events will appear here (i.e. mission progress, players dying, joining/leaving the game, etc.) - The social space has been updated! - The options menu has been updated! - Main Menu updated! - Added in a new damage indicator system when a player receives damage from an enemy - Updated damage numbers, chest name and player name UI - Added in a gear score value beside player name tag - Network / general code optimizations - New sound effects implemented - Card drops now also appear in the world when a chest is opened in the arena - Loot chests are now more generous with the amount and variety of cards they drop - Class specific HUDs should now be hidden when transitioning to spectating in the arena Bug Fixes: - Fixed a bug that was causing the Fail-Not to deal double damage - Player checkpoints in the arena should properly update without having to restart the game - Player checkpoints should now properly update when returning to the social space - Fixed a progress bug with kill enemy missions - Players should be able to find arena game sessions after the arena is reset through the "game over screen" Next Update Preview: - The framework for swapping armor on the Orion class has been built into the game. Next patch we are hoping to have armor drops, scaling, and swapping, similar to how the weapons work now!

Source

Steam News / 22 November 2017

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