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Steam News25 April 20188y ago

Update 0.4.7.4

Credits: - Brightlocker backer list updated MOBA: - Lighting updated - AI behavior updated - AI perception increased - Updated AI pathing - Wall models updated - Added ability to upgrade creeps - Turret logic updated -

Full notes

Full Resurgence: Earth United update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Gameplay
fixedCredits: - Brightlocker backer list updated MOBA: - Lighting updated - AI behavior updated - AI perception increased - Updated AI pathing - Wall models updated - Added ability to upgrade creeps - Turret logic updated - Turrets should now properly deal damage to all enemies - Enemies should properly drop credits - Map State widget added - Enemies and players should scale properly when they level - Turned off collision rendering for turrets Arena: - Rushers leap logic updated Social Space: - Moba widget updated Orion: - Material and texture updated for upper body armor pieces General: - Reward chest model and texture has been updated Bug Fixes: - Orion death animations fixed - Rushers getting stuck inside doors - Fixed a crash that was happening when travelling to the MOBA area - Fixed a rare crash during the MOBA game when collecting credits - MOBA Spectating widget should no longer show when the game ends - Fixed an issue with enemy emissive colors sometimeschanging to an incorrect color - Fixed an issue where rushers could get stuck in the smash pose - Fixed an issue where ranged enemies were sometimes shooting through cubes - Fixed an issue where clients could sometimes lose the ability to jump - Fixed an issue with the player camera changing to incorrect positions when switching camera sides - MOBA turrets should initialize correctly - Players should no longer be able to punch themselves when in the social space - Fixed an issue with AI getting stuck at certain turrets in the MOBA map - Fixed an issue with client sometimes seeing 0 damage - Fixed an issue with client gun heat not correctly decrementing

Resurgence: Earth United changes

fixedCredits: - Brightlocker backer list updated MOBA: - Lighting updated - AI behavior updated - AI perception increased - Updated AI pathing - Wall models updated - Added ability to upgrade creeps - Turret logic updated - Turrets should now properly deal damage to all enemies - Enemies should properly drop credits - Map State widget added - Enemies and players should scale properly when they level - Turned off collision rendering for turrets Arena: - Rushers leap logic updated Social Space: - Moba widget updated Orion: - Material and texture updated for upper body armor pieces General: - Reward chest model and texture has been updated Bug Fixes: - Orion death animations fixed - Rushers getting stuck inside doors - Fixed a crash that was happening when travelling to the MOBA area - Fixed a rare crash during the MOBA game when collecting credits - MOBA Spectating widget should no longer show when the game ends - Fixed an issue with enemy emissive colors sometimeschanging to an incorrect color - Fixed an issue where rushers could get stuck in the smash pose - Fixed an issue where ranged enemies were sometimes shooting through cubes - Fixed an issue where clients could sometimes lose the ability to jump - Fixed an issue with the player camera changing to incorrect positions when switching camera sides - MOBA turrets should initialize correctly - Players should no longer be able to punch themselves when in the social space - Fixed an issue with AI getting stuck at certain turrets in the MOBA map - Fixed an issue with client sometimes seeing 0 damage - Fixed an issue with client gun heat not correctly decrementing

Credits:

  • Brightlocker backer list updated MOBA:
  • Lighting updated
  • AI behavior updated
  • AI perception increased
  • Updated AI pathing
  • Wall models updated
  • Added ability to upgrade creeps
  • Turret logic updated

Turrets should now properly deal damage to all enemies - Enemies should properly drop credits - Map State widget added - Enemies and players should scale properly when they level - Turned off collision rendering for turrets Arena:

  • Rushers leap logic updated Social Space:
  • Moba widget updated Orion:

Material and texture updated for upper body armor pieces General: - Reward chest model and texture has been updated Bug Fixes: - Orion death animations fixed - Rushers getting stuck inside doors - Fixed a crash that was happening when travelling to the MOBA area - Fixed a rare crash during the MOBA game when collecting credits - MOBA Spectating widget should no longer show when the game ends - Fixed an issue with enemy emissive colors sometimeschanging to an incorrect color - Fixed an issue where rushers could get stuck in the smash pose - Fixed an issue where ranged enemies were sometimes shooting through cubes - Fixed an issue where clients could sometimes lose the ability to jump - Fixed an issue with the player camera changing to incorrect positions when switching camera sides - MOBA turrets should initialize correctly - Players should no longer be able to punch themselves when in the social space - Fixed an issue with AI getting stuck at certain turrets in the MOBA map - Fixed an issue with client sometimes seeing 0 damage - Fixed an issue with client gun heat not correctly decrementing

Source

Steam News / 25 April 2018

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