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Steam News10 June 202627d ago

Hotfix #2: Buildings and Resources

Resources no longer drain on their own. A leftover survival mechanic had population silently eating food, water and clothing every few minutes.

Full notes

Full Restoration: Chronicles of Survival update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change3 removals
  • Gameplay
removedResources no longer drain on their own. A leftover survival mechanic had population silently eating food, water and clothing every few minutes. Population is now a pure bonus (gold + building speed) and consumes nothing.
changedMerchant Guild reworked. It used to auto-sell everything above 300 of each resource into gold — emptying your stockpiles and forcing constant market resupply. It now generates passive gold over time instead.
removedGuild Hall removed. It unlocked the old (removed) guild system, so it did nothing.
removedThe treasure chest no longer wipes your whole combo — it now costs only 15% of current combo instead of a full reset.

Restoration: Chronicles of Survival changes

removedResources no longer drain on their own. A leftover survival mechanic had population silently eating food, water and clothing every few minutes. Population is now a pure bonus (gold + building speed) and consumes nothing.
changedMerchant Guild reworked. It used to auto-sell everything above 300 of each resource into gold — emptying your stockpiles and forcing constant market resupply. It now generates passive gold over time instead.
removedGuild Hall removed. It unlocked the old (removed) guild system, so it did nothing.
removedThe treasure chest no longer wipes your whole combo — it now costs only 15% of current combo instead of a full reset.
  • Resources no longer drain on their own. A leftover survival mechanic had population silently eating food, water and clothing every few minutes. Population is now a pure bonus (gold + building speed) and consumes nothing.

  • Merchant Guild reworked. It used to auto-sell everything above 300 of each resource into gold — emptying your stockpiles and forcing constant market resupply. It now generates passive gold over time instead.

  • Guild Hall removed. It unlocked the old (removed) guild system, so it did nothing.

  • The treasure chest no longer wipes your whole combo — it now costs only 15% of current combo instead of a full reset.

Source

Steam News / 10 June 2026

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