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Steam News16 March 20233y ago

Progression & Sawblade Update!

Content updates: Added a new hazard, the "Loose Sawblade", it bounces around the level giving you more ways to out maneuver your foes! (Or lose track of them and end up dead).

Full notes

Full Rerun update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions3 changes0 removals
  • Gameplay
  • UI and audio
addedAdded a new hazard, the "Loose Sawblade", it bounces around the level giving you more ways to out maneuver your foes! (Or lose track of them and end up dead).
changedUpdated every level in the demo with a Sawblade (if I thought it'd make the level better.. it usually did)
addedAdded a couple new levels inspired by the Sawblade
changedCursor will now show a red (/) when you're trying to select an invalid target
addedCleaned up the UI for ability selection and added a little "Select Ability" call to action above it
changedOptions menu is available from every screen (if you see it missing, lemme know)

Rerun changes

addedAdded a new hazard, the "Loose Sawblade", it bounces around the level giving you more ways to out maneuver your foes! (Or lose track of them and end up dead).
changedUpdated every level in the demo with a Sawblade (if I thought it'd make the level better.. it usually did)
addedAdded a couple new levels inspired by the Sawblade
changedCursor will now show a red (/) when you're trying to select an invalid target
addedCleaned up the UI for ability selection and added a little "Select Ability" call to action above it

Content updates:

  • Added a new hazard, the "Loose Sawblade", it bounces around the level giving you more ways to out maneuver your foes! (Or lose track of them and end up dead).

  • Updated every level in the demo with a Sawblade (if I thought it'd make the level better.. it usually did)

  • Added a couple new levels inspired by the Sawblade

  • In the full game, there are now Ultimate Abilities, unique per character, enter the Mystery Room to find one!

Usability updates:

  • Mini-tutorial for initial level

  • Cursor will now show a red (/) when you're trying to select an invalid target

  • Cleaned up the UI for ability selection and added a little "Select Ability" call to action above it

  • You should be able to see your upgrades on /every/ screen now.

  • Controller is fully supported (just not documented.. yet =])

  • Options menu is available from every screen (if you see it missing, lemme know)

Source

Steam News / 16 March 2023

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