Full notes
Full Rerun update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Rerun changes
Content updates:
Added a new hazard, the "Loose Sawblade", it bounces around the level giving you more ways to out maneuver your foes! (Or lose track of them and end up dead).
Updated every level in the demo with a Sawblade (if I thought it'd make the level better.. it usually did)
Added a couple new levels inspired by the Sawblade
In the full game, there are now Ultimate Abilities, unique per character, enter the Mystery Room to find one!
Usability updates:
Mini-tutorial for initial level
Cursor will now show a red (/) when you're trying to select an invalid target
Cleaned up the UI for ability selection and added a little "Select Ability" call to action above it
You should be able to see your upgrades on /every/ screen now.
Controller is fully supported (just not documented.. yet =])
Options menu is available from every screen (if you see it missing, lemme know)
Source
Changelog.gg summarizes and formats this update. How we read updates.
