Full notes
Full REQUISITION VR update
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What changed
- Fixes
- Gameplay
- Server
#ZOMBIES
Fixes
Fixed an issue where a zombie's visual would sometimes not match its hitboxes.
Fixed a bug due to which, after interrupting the run-attack animation, the zombie stopped in place, losing momentum.
Features
Added stabs (the ability to pierce zombies with sharp weapons).
Added interruption of hit reactions of zombies. You can now interrupt zombie attacks.
Added an additive layer of animations when shooting at zombies (now they react to hits with animations).
Added repulsion of zombies when shooting at them (the repulsion force depends on the specific weapon).
Added interruption of attacks, and run-attacks of zombies. Now, if he tries to hit you, but realizes that the distance is too large - he will smoothly cancel his attack and again try to get to the distance necessary for the attack, and not hit the air.
#FEATURES
Added an icon indicating that the backpack is full
Removed Christmas items and Valentine content
#FIXES
Fixed a bug with heroic holograms.
Fixed a bug where during despawn zombies blood would appear even if it was disabled in the game settings.
Disabled hand collision for dead players (now dead players can't push zombies or objects).
Fixed network bugs that could lead to the removal of quest items when one of the players (not the host) left.
Fixed a bug that caused some activated items to be enabled after linking, and were enabled until the moment of first use.
Source
Changelog.gg summarizes and formats this update. How we read updates.
