Full notes
Full REQUISITION VR update
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Repeated intro
Hey Nevermonsters! The open beta for arcade survival mode is here! :requisition_toaster::requisition_piston:
What changed
- Compatibility
- Maps
- UI and audio
REQUISITION VR changes
The mode includes:
A big map
3 quests
A possibility to join groups
A fortification of shelters
A hunger mechanic
You can find it in the beta branch: Requisition VR properties -> beta - beta.
Here’s the list of known bugs:
Zombies may appear in front of the player.
One text can overlay on the other in the notepad.
Hunter quest: different number of required kills on the PDA and in the Notepad.
Hands can tremble a bit when the player grabs handles on some furniture.
The button for opening the bunker in the house doesn’t work.
The megaphone only works for one player.
In some cases the object can start flying from the hand on some distance
Zombies can die at the start of an aggressive fog phase by themselves.
The furniture can load in front of the player.
A long map loading.
2 small delays at the start of the game on the map.
❗ ❗ Please leave us feedback using this questionnaire: ❗ ❗ https://docs.google.com/forms/d/e/1FAIpQLScHrp4X8RM53KYk2n4mHHXF6gh_D--yJNj2Fr5obbk_dQbmNg/viewform
Thank you in advance and have fun!
Source
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