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Latest Requiem For a Lost World updates
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- Requiem For a Lost World
Development Update May 2026
Hello everyone! It's been a little while, so I thought I'd give you a small update on how things are looking. Not sure if monthly devlogs are going to become a thing, but I like giving a little sign of life here and the…
Store7 changesGameplay - Requiem For a Lost World
Version Update 2.3
Hello everyone! I would like to welcome you back to the humble changelog. Today we will take a look at the contents of version 2.3, which focuses on improving the boss fights, or at least giving them a way to fight back…
Store17 changesFixGameplay - Requiem For a Lost World
Version 2.2 Update - Passive Tree Rework
Hey everyone and happy Easter! It's me again, bringing you some fresh content and improvements to the game! As promised, the second entry into the 2.X patch cycle is a Passive Tree rework. If you followed the game's dev…
Event27 changesFixGameplay - Requiem For a Lost World
Removing AI Slop from Requiem For a Lost World
Hey everyone! I’d like to make an announcement regarding another future update to Requiem For a Lost World, something I’ve been holding onto for a while now. As you may know, while developing Requiem For a Lost World, I…
Announcement1 changeGameplay - Requiem For a Lost World
Version Update 2.1
Hey everyone! We are back to the regularly scheduled updates (at least for this one). I've decided to dedicate the 2.X series of updates to enhancing existing systems rather than introducing brand-new features, but as y…
Store34 changesFixGameplay - Requiem For a Lost World
Requiem For a Lost World v2.0
Hello everyone! It's been a moment, and I'm quite a bit past the deadline I set for myself, even longer since the last version. As per usual, before we get into the changelog, let me talk to you guys~ So, over the past…
Event64 changesFixBalance - Requiem For a Lost World
Merry Christmas and Happy new year!
Merry Christmas! In this special time I wanted to wish everyone all the best in the coming year. If you're feeling down, I hope better things are especially coming your way! If you celebrate with family, I wish you a lo…
Event7 changesGameplayMaps - Requiem For a Lost World
Birthday Special Sneak Peek
Hello everyone! It's been a little while since the last post, and since it's my special day, I wanted to share what's been cooking behind the closed doorヾ(•ω•`)o Things are still a work in progress, so any and all feedb…
Patch notes10 changesBalanceGameplay - Requiem For a Lost World
New Game Trailer
Hey everyone! A quick update from my side — I’ve updated the game’s trailer! Give it a watch and let me know what you think! Who knew editing could be so time-consuming @_@Store Page Screenshots I’ve also replaced a few…
Store9 changesFixGameplay - Requiem For a Lost World
Update 1.9.2
Hey everyone! A little unplanned update here! I know it’s been about a month since the last one. I’ve been super tired lately, so I haven’t managed to do as much as I wanted ⊙﹏⊙∥ Anyway, Unity had a vulnerability patche…
Security20 changesFixMaps - Requiem For a Lost World
Update 1.9.1
Hello everyone! This update is a bit out of schedule. Some survey results pointed to you guys wanting a more alternating release cycle, so here is a small patch for you to enjoy! I also wanted to gather some feedback an…
Store26 changesFixPerformance - Requiem For a Lost World
Version Update 1.9.0
Hello everyone! Today is a good day for an update, or so I hope! I'm super excited to finally release it—1.9 has been in the works for what feels like an eternity. Working with a vague deadline has been pretty nice; it…
Event117 changesFixGameplay - Requiem For a Lost World
The Duskbringer
Hey everyone! It’s been a little while since the last announcement, so I thought I’d give you a quick update on how things are progressing! First, let’s get to the thing you all clicked for- Nishi – The Duskbringer If y…
Patch notes3 changesMapsGameplay - Requiem For a Lost World
The Road Out of Early Access: Feedback Wanted
Hello everyone! The last update came out a while ago, and the next one likely won’t be dropping anytime soon either. So I wanted to take a moment to share some thoughts, gather your feedback, and shape the future versio…
Patch notes13 changesGameplayUI/audio - Requiem For a Lost World
Version Update 1.8.4
Hello everyone! It’s me again—the dev—bringing you another update! This one’s a bit lighter on content since I’ve been focusing hard on performance for both high- and low-end devices. But we’ll get into that in just a m…
Event37 changesFixPerformance - Requiem For a Lost World
Version Update 1.8.3
Hello everyone! The new update is back on schedule, and today's changes mostly focus on implementing features requested on Discord! (。・∀・)ノ゙ It's a smaller update, but I hope you'll enjoy the new additions! For now, I'l…
Store31 changesFixGameplay






