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Steam News21 February 20264mo ago

Patch notes: v1.3.0

Hello Hunter's, I've released a new regular sized update for the game. Changes are based on player feedback.

Full notes

Full RelicWar update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Hunter's,

What changed

3 fixes3 additions0 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
addedI've released a new regular sized update for the game. Changes are based on player feedback.
addedInteractive TutorialThis new update adds a much requested interactive Tutorial to teach the basic gameplay and goal of the game. It's pretty simple right now but helpful and could be expanded in the future depending on player requests. Tooltips are provided for each step of the way and it took much effort to make my game work offline for this feature.
addedTrap IndicatorsI collected feedback from players during a live demonstration and one helpful feedback was to have trap indicators to prevent stepping on your own traps. This is a great idea and I decided to add it to this release. Trap indicators are represented like a big red button currently but open to ideas on how to best represent traps you have set on a tile. Of course these are only visible to you and not other players. That would ruin the whole surprise aspect of traps! ːsteamhappyː
fixedBug FixesFixed issues some players had selling Relics after a match.
fixedBug FixesFixed some visual errors with graphical effects.
fixedBug FixesFixed size of buttons for feedback/wishlist on the title screen.

I've released a new regular sized update for the game. Changes are based on player feedback.

Interactive Tutorial

This new update adds a much requested interactive Tutorial to teach the basic gameplay and goal of the game. It's pretty simple right now but helpful and could be expanded in the future depending on player requests. Tooltips are provided for each step of the way and it took much effort to make my game work offline for this feature.

Trap Indicators

I collected feedback from players during a live demonstration and one helpful feedback was to have trap indicators to prevent stepping on your own traps. This is a great idea and I decided to add it to this release. Trap indicators are represented like a big red button currently but open to ideas on how to best represent traps you have set on a tile. Of course these are only visible to you and not other players. That would ruin the whole surprise aspect of traps! ːsteamhappyː

Bug Fixes

  • Fixed issues some players had selling Relics after a match.

  • Fixed some visual errors with graphical effects.

  • Fixed size of buttons for feedback/wishlist on the title screen.

Source

Steam News / 21 February 2026

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