Full notes
Full RelicWar update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Hunter's,
What changed
- Gameplay
After much deliberation I've decided that the mode "TreasureHunt" has got to go. I added in this mode late in development as a little mini game but I don't think it will ever have enough quality to represent my game well.
My life has gotten increasingly busy and I have to think about what could help me support the game better without stretching myself too thin. Removing this mode will allow me to focus more on core gameplay and bug fixes which is better for the game in the longer term.
Now we have a nice tidy three mode menu for the core game modes. No more silly mini games pretending to be a core mode! ːsteamhappyː
Source
Changelog.gg summarizes and formats this update. How we read updates.
