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Steam News13 March 20179y ago

Refunct Update 6

Hey, Update 6 improves the experience based on player feedback: Added showing completion time in-world during outro after first completion Added showing pillar colors during outro after first completion Added resetting

Full notes

Full Refunct update

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Repeated intro

Hey, Update 6 improves the experience based on player feedback:

What changed

5 fixes4 additions10 changes0 removals
  • Gameplay
  • UI and audio
  • Performance
  • Fixes
addedAdded showing completion time in-world during outro after first completion
addedAdded showing pillar colors during outro after first completion
addedAdded resetting speedrun and color mode by holding crouch button in menu
addedAdded 180, 240, 288 and 300 frame rate caps
changedImproved performance and framerate stability
changedImproved walljump keeping upwards velocity if bigger than walljump upwards launch speed
  • Added showing completion time in-world during outro after first completion

  • Added showing pillar colors during outro after first completion

  • Added resetting speedrun and color mode by holding crouch button in menu

  • Added 180, 240, 288 and 300 frame rate caps

  • Improved performance and framerate stability

  • Improved walljump keeping upwards velocity if bigger than walljump upwards launch speed

  • Improved night colors and visibility

  • Improved gamepad rotation by adding a sensitivity curve

  • Improved gamepad movement by increasing the outer deadzone range

  • Improved keyboard and gamepad handling in menus

  • Improved field of view handling during outro scene

  • Improved colorized pillar color scheme

  • Improved random color algorithm to not allow same color twice

  • Improved controls naming in settings menu

  • Fixed crouch state when leaving narrow space after releasing then repressing crouch button

  • Fixed non-input braking friction being too high (regression after Update 3)

  • Fixed outro landing position to always be exactly the same

  • Fixed non-responsive game on macOS when loading with settings from before Update 5

  • Fixed fireworks trails visibility when looking directly up

Source

Steam News / 13 March 2017

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