Full notes
Full Refunct update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Fixes
- UI and audio
- Compatibility
Hi all, Refunct Update 11 is out improving movement, controller input, performance and more:
Improved controller movement and aiming
Improved performance by optimizing meshes and materials
Improved settings gamepad/keyboard navigation
Increased collectible collect radius
Increased max grounded step-up height slightly
Increased max mid-air step-up height slightly
Increased ghost jump time slightly
Fixed crouched step-up collision issues in rare cases
Fixed clipping into geometry after climbing in rare cases
Fixed incorrect field of view when restarting during outro in rare cases
Fixed noticeable near shadow cascade transition
Fixed outro time hour formatting at 1000+ hours
Tweaked field of view range to 80 - 120
Tweaked sensitivity range to 10% - 400%
Tweaked controller diagonal move deadzone
Removed support for binding mouse scroll wheel
Removed resolution supersampling support
Thank you! - Dominique
Source
Changelog.gg summarizes and formats this update. How we read updates.
