Full notes
Full Redneck Party update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
Hello, Rednecks!
You may remember from previous devlogs where we discussed the physics of our vehicles and showed it in graphics. The images presented vehicles standing still, in motion while driving on the road and while changing tires and values that are of importance when designing a given model. If you haven't seen these materials yet, be sure to check out the fifth and seventh devlog and catch up on everything.
We’ve reorganized our work a bit in recent weeks because we wanted to increase our efficiency. This helped us a lot and our work went on to the next stage. Today we can show much more on this topic of vehicle physics. The time has finally come when we can"revive" our machines a bit. We’ve prepared a video for you on how it all works in practice. Take a look below at the results of our work below.
Let us know how you like this video, we are very interested in your opinion.
Stay tuned for more!
Source
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