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- Redneck Party
Devlog #8
Hello, Rednecks! You may remember from previous devlogs where we discussed the physics of our vehicles and showed it in graphics. The images presented vehicles standing still, in motion while driving on the road and whi…
Announcement1 changeGameplay - Redneck Party
Devlog #7
Hello again, Rednecks! We come back to you with another devlog and another part of what can be called vehicle physics. We've already covered and demonstrated some of this topic in the fifth devlog. The screenshots there…
Announcement - Redneck Party
Devlog #6
Hey, Rednecks! Being a developer is a lot of hard work. So hard that sometimes there's no time for absolutely nothing, because working on a project takes up every spare moment. The last few weeks have been very busy for…
Announcement - Redneck Party
Devlog #5
Hello, fellow Rednecks! How are you doing? How is your summer going, a time of carefree fun and unforgettable adventures? We hope you have a great time and spend it as befits a true Redneck - having fun with friends ove…
Announcement2 changesBalanceGameplay - Redneck Party
Devlog #4
What's up, Rednecks? It's summer, every Redneck's favorite time of year. And why? Because it's the best time for a party with a beer and a grilled sausage. Well, not only parties are important, there are also other thin…
Announcement2 changesMapsGameplay - Redneck Party
Devlog #3
Hi there! How are your days going, Rednecks? We hope all is well with you. And how about us? We have to admit, really busy. Our days are filled with working on the Redneck Party. More and more elements are coming into p…
Announcement1 changeGameplay - Redneck Party
Devlog #2
Hello again, Rednecks! The work on the Redneck Party is progressing and going really well. As we recently announced, we will publish new material on our Steam from time to time and report on what is currently happening…
Announcement2 changesGameplay - Redneck Party
Devlog #1
Hello, Rednecks! How are you? It's a little quiet here... We haven't been very active here, but don't worry, we'll try to change that. And right now! Today we start a series of devlogs, in which we will show you selecte…
Announcement






