In this update3
Full notes
Full Redhowl update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Events
- UI and audio
Redhowl changes
My dear Chaperons and Wolves,
After two years of development in the shadows and intense playtesting, Redhowl now has an official release window: Q4 2026 (October to December).
Behind the scenes, this additional time allows us to further refine balance, roles, and above all the unique atmosphere of each match, so we can deliver the strongest possible experience.
It also gives us time to prepare several key milestones:
taking part in major events, including Steam Next Fest this coming June, as well as interviews and meetings with industry professionals
continuing to grow the community
launching a Kickstarter to help cover the final production costs
A completely revamped Steam page
To mark this important step, our Steam page has been fully redesigned. Watch our new gameplay trailer here:
brand-new key art and official capsules
a new gameplay teaser, created from our playtest groups
clearer GIFs and descriptions that better represent the game
our Steam page is now localized into more than 12 languages to welcome players from all over the world
🧪 Try Redhowl early
The game continues to evolve thanks to its players. We regularly organize playtest sessions to test roles, balance, and track down bugs. Join us on Discord if you’d like to take part.
❤️ Add Redhowl to your wishlist
It’s the best way to support the project and help the village of Grandmother grow.
The hunt is only just beginning. Redhowl, coming 2026
Source
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