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- Redemption of the Damned
Devlog #7 - dungeons, chort, fog density, action improvements
All in all, it seems some time since we shared an updates of "Redemption of the Damned" development. Here is the fresh digest of the changes and progress for the last months. Dungeons The dungeons in our game are as tor…
Patch notes3 changesGameplayBalance - Redemption of the Damned
Devlog #6 - damage system, 3-barelled pistol, quest&dialogues systems, ragdoll
You'd think a recent digest with the latest developments came out this December...but our work at the end of the year is moving so vigorously that a little more has accumulated that we would like to share with you. Dama…
Store10 changesBalanceServer - Redemption of the Damned
Devlog #5 - combat mechanics, inventory, blunderbuss
Hello fans of the horror and survival! " Redemption of the Damned " development team is pleased to welcome you here again to share our progress and successes in a new post. Combat mechanics Each type of evil in the game…
Patch notes9 changesGameplayBalance - Redemption of the Damned
Test gameplay. Pre-alpha build.
Test gameplay of the "Redemption of the Damned" pre-alpha build. Presented features are not on the final stage.
Announcement1 changeGameplay - Redemption of the Damned
Devlog #4 - dungeon, work with sound, integration, dash
We're here again with the work done on the " Redemption of the Damned " game. Let's go! Dungeon The game called "Redemption of the Damned" wouldn't be complete without the underworld. Someone means by this word a place…
Patch notes11 changesUI/audioBalance - Redemption of the Damned
Video diary: development progress
We are glad to take a walk around the part of the game map to show the current developments and progress.
Announcement1 changeMaps - Redemption of the Damned
Devlog #3 - hands, combat and trade systems, monsters
We bring to your attention a brief summary of the progress of the game development process over the past month. Hands We progressed with the hands optimization, and are scrupulous again in setting up the animation, the…
Store4 changesGameplay - Redemption of the Damned
Devlog #2 - fog, daytime change, environment, NPCs
Let's talk about our latest achievements from the process of the creation of "Redemption of the Damned". But before reading, do not forget to add the game to your wishlist. It's easy for you, and pleasent for us :) The…
Patch notes3 changesGameplayBalance - Redemption of the Damned
Devlog #1 - What's going on in "Redemption of the Damned" development
🚀 We'll be happy to share with you the process of working on our future PC horror-shooter "Redemption of the Damned". Release date - Q4, 2021. 👿 Everything that frightened you in fairy tales and myths will come to lif…
Store5 changesBalanceGameplay


