What changed
1 fix0 additions0 changes0 removals
fixedHi everyone! Good news, a lot of things got fixed/patched in the latest update that I just uploaded, following all the feedback you gave me and that I collected. I hope this will make the game better for you all! Also, for the super jump, please note that it will never be fixed, as it has been voted to be an official ''hidden'' feature for speedrunners. Here's a list of every changes : - 32-bit systems should now be able to run the game. Let me know if it works, as I didn't have a machine to test it out! - Steam VR shouldn't launch anymore when you launch the game - The glitch in the elevator of level 7 is now fixed, you shouldn't be able to phaze through it now - The texts in the menus should now appear correctly - Support for AZERTY keyboards. You don't have anything to change, Q and Z are now binded to the right directions - A lot more options for resolutions (20 total) - The dev console is not accessible anymore - Middle-click to activate a platform doesn't work anymore if you don't have the gun - You can activate a timer in-game for the achievement of completing in less than 10 minutes. It starts as soon as the intro cutscene ends. This is NOT a tool for speedrunners, as they have more advanced timers. Please also note that the timer deactivates if you skip a level - You can now reset the game by clicking Main Menu in the Pause Menu. The game also doesn't exit by itself at the end of the game anymore, it brings you back to the main menu - A mute music button has been added - Horizontal and vertical invert buttons has been added - The checkpoint in the scan room in Level 4 has been moved, so that you are less likely to fall down the gap when you respawn That covers it all I think! Thank you for your patience, and I hope you can now enjoy the game even more! Let me know if you have any more feedback, and I'll do my best to fix it! Note : I'm still looking into how to save your preferences in the options, as well as to how to let trading cards drop on a Free To Play game. Thank you for your understanding! EDIT : I've just uploaded the version 1.1.1, which added some more resolutions, and two buttons : One to disable/enable the bloom, and another one to disable/enable the motion blur. You can find them in the ''Resolution'' tab in the options. And now, game on! Enjoy!
Red Trigger changes
fixedHi everyone! Good news, a lot of things got fixed/patched in the latest update that I just uploaded, following all the feedback you gave me and that I collected. I hope this will make the game better for you all! Also, for the super jump, please note that it will never be fixed, as it has been voted to be an official ''hidden'' feature for speedrunners. Here's a list of every changes : - 32-bit systems should now be able to run the game. Let me know if it works, as I didn't have a machine to test it out! - Steam VR shouldn't launch anymore when you launch the game - The glitch in the elevator of level 7 is now fixed, you shouldn't be able to phaze through it now - The texts in the menus should now appear correctly - Support for AZERTY keyboards. You don't have anything to change, Q and Z are now binded to the right directions - A lot more options for resolutions (20 total) - The dev console is not accessible anymore - Middle-click to activate a platform doesn't work anymore if you don't have the gun - You can activate a timer in-game for the achievement of completing in less than 10 minutes. It starts as soon as the intro cutscene ends. This is NOT a tool for speedrunners, as they have more advanced timers. Please also note that the timer deactivates if you skip a level - You can now reset the game by clicking Main Menu in the Pause Menu. The game also doesn't exit by itself at the end of the game anymore, it brings you back to the main menu - A mute music button has been added - Horizontal and vertical invert buttons has been added - The checkpoint in the scan room in Level 4 has been moved, so that you are less likely to fall down the gap when you respawn That covers it all I think! Thank you for your patience, and I hope you can now enjoy the game even more! Let me know if you have any more feedback, and I'll do my best to fix it! Note : I'm still looking into how to save your preferences in the options, as well as to how to let trading cards drop on a Free To Play game. Thank you for your understanding! EDIT : I've just uploaded the version 1.1.1, which added some more resolutions, and two buttons : One to disable/enable the bloom, and another one to disable/enable the motion blur. You can find them in the ''Resolution'' tab in the options. And now, game on! Enjoy!
Hi everyone! Good news, a lot of things got fixed/patched in the latest update that I just uploaded, following all the feedback you gave me and that I collected. I hope this will make the game better for you all! Also, for the super jump, please note that it will never be fixed, as it has been voted to be an official ''hidden'' feature for speedrunners.
Here's a list of every changes
- 32-bit systems should now be able to run the game. Let me know if it works, as I didn't have a machine to test it out! - Steam VR shouldn't launch anymore when you launch the game - The glitch in the elevator of level 7 is now fixed, you shouldn't be able to phaze through it now - The texts in the menus should now appear correctly - Support for AZERTY keyboards. You don't have anything to change, Q and Z are now binded to the right directions - A lot more options for resolutions (20 total) - The dev console is not accessible anymore - Middle-click to activate a platform doesn't work anymore if you don't have the gun - You can activate a timer in-game for the achievement of completing in less than 10 minutes. It starts as soon as the intro cutscene ends. This is NOT a tool for speedrunners, as they have more advanced timers. Please also note that the timer deactivates if you skip a level - You can now reset the game by clicking Main Menu in the Pause Menu. The game also doesn't exit by itself at the end of the game anymore, it brings you back to the main menu - A mute music button has been added - Horizontal and vertical invert buttons has been added - The checkpoint in the scan room in Level 4 has been moved, so that you are less likely to fall down the gap when you respawn That covers it all I think! Thank you for your patience, and I hope you can now enjoy the game even more! Let me know if you have any more feedback, and I'll do my best to fix it!
Note
I'm still looking into how to save your preferences in the options, as well as to how to let trading cards drop on a Free To Play game. Thank you for your understanding!
EDIT
I've just uploaded the version 1.1.1, which added some more resolutions, and two buttons : One to disable/enable the bloom, and another one to disable/enable the motion blur. You can find them in the ''Resolution'' tab in the options. And now, game on! Enjoy!