Full notes
Full Red Trigger update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Hi everyone!
As you may remember, Red Trigger initially released in 2016 as a free-to-play. It was my (Max) final student project for university. Since then I worked in the Triple-A industry to gain experience, and I worked on titles like Assassin's Creed Origins and Assassin's Creed Valhalla. In 2020, I decided to make the jump like I always wanted to, and founded Bold Spirit Game Studio. Since then, we, as a team of 15 talented developers, are developing a sequel to Red Trigger. We've also decided last January to remake the first game to revitalize the fanbase, gain new players and make the series relevant again. We're proud to say that this remake is now LIVE! It is an update to the original game. If you've already downloaded the game before, you're in luck, you will get the remake for free!
Red Trigger Remake has been made from the ground up, and there's a lot of new features! For example :
A scanning system à la Metroid Prime!
You can now scan the environment and gain information about the world you're exploring! Is the wait for Metroid Prime 4 getting unbearable? This should at least scratch your itch!
Audio Logs and spoken lines!
The main character, Red, is now voiced! It really adds to the experience. You can also find audio logs and start to piece together what Red Trigger's universe is about, and learn more about its mysteries and dark secrets. This is also a teaser for the story of Red Trigger 2, let's see if you can guess what will happen!
Brand new artstyle!
We've remodeled everything in the game from scratch. We still have a minimalistic artstyle, but it's still way more detailed than before, therefore much more pleasing to the eye haha! We've also used Unreal Engine 5 this time, and we make major use of Lumen technology, which lets the colors and lights bounce off the walls naturally. It really makes the game glow, especially with our artstyle.
Vaulting!
You can now vault automatically when you get close to almost any ledge. It really tremendously improves the movement and removes frustration of getting really close, but not quite, to the top of a platform.
Better physics!
We've completely remade the logic of the game from scratch, so the game fixes a lot of issues from the original, like the physics of the Red Trigger. You should not encounter frustrating issues anymore, like when you failed & died even if you did everything right.
New audio effects and music!
We've added a LOT of new sound effects and remastered the old sounds that we reused. We've also completely remastered the music, and we have a brand new one for the credits sequence!
We really hope you enjoy the game! Please note that the save/load system is not yet enabled, we want to test it and polish it a bit more. Speaking of which, we know of a couple of bugs in the game and we are hard at work to fix them! We push an update pretty much everyday. If you encounter any issues, the best way to report bugs is to join our Discord and post them in the Bug-report channel : https://discord.gg/e78qasuchY
In the meantime, thanks for your understanding if you encounter bugs, we really want to deliver you a stable and optimized experience, but we are a small team, so we will keep working hard to give you that!
We initially wanted to keep this game for the original
Source
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