Full notes
Full ---Red---Tether--> update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
-Wielding shield projectors now overcharges your shield instead of just restoring it. -Shield Purger overcharge nerfed (100%-->50%). -Final boss in endless mode now has mass multiplier 0. -A certain attack of the final boss in endless mode is more predictable now. -Fixed a problem preventing Cybernetik H-Bait from forcing fish spawns (?) -Fixed a UI issue when reducing max health bellow zero. -Fixed an issue with how improvised armor conversion is handled. -Fixed a problem where touching an upgrade the moment it is recycled would grant both recycle charge and the upgrade (?) -Fixed bad spawns in some waves. -Fixed a performance issue due to excessive solar flare creation on zones that are near the system sun.
Source
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