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Steam News25 December 20232y ago

Red Tether Version 1.308

-Minor changes on some waves in interception mode. -Databases now start to unlock earlier (20 upgrades acquired) and successively unlock on steps of 20 upgrades acquired.

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Full ---Red---Tether--> update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedMinor changes on some waves in interception mode. -Databases now start to unlock earlier (20 upgrades acquired) and successively unlock on steps of 20 upgrades acquired. -Heavy Duty: Reduced range penalty (-20% --> -10%) and top speed penalty (-20% --> -15%). -Technophage Sample: Now also affects attachment stress hp, but has reduced effect (-10% --> -8%). -Destroyer Chassis is now considered uncrewed. -Fixed hazard squad endless unlocks not taking effect. -Fixed a problem with parallax object fading during transit. -Fixed some potential irregularity with health ui when having 0 max health. -Fixed some uninteded behaviors in waves that start with reinforcements.

-Minor changes on some waves in interception mode. -Databases now start to unlock earlier (20 upgrades acquired) and successively unlock on steps of 20 upgrades acquired. -Heavy Duty: Reduced range penalty (-20% --> -10%) and top speed penalty (-20% --> -15%). -Technophage Sample: Now also affects attachment stress hp, but has reduced effect (-10% --> -8%). -Destroyer Chassis is now considered uncrewed. -Fixed hazard squad endless unlocks not taking effect. -Fixed a problem with parallax object fading during transit. -Fixed some potential irregularity with health ui when having 0 max health. -Fixed some uninteded behaviors in waves that start with reinforcements.

Source

Steam News / 25 December 2023

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