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Steam News11 June 20242y ago

1.1.5 Patch Notes

Balance: VR players can no longer perform melee damage while grabbing the GunBlade. Now, melee damage can only be dealt when the GunBlade is thrown, not when it's being held.

Full notes

Full Red Ruins: Asymmetric VR vs. PC update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions0 changes1 removal
  • Balance
removedBalance: VR players can no longer perform melee damage while grabbing the GunBlade. Now, melee damage can only be dealt when the GunBlade is thrown, not when it's being held.

Balance: VR players can no longer perform melee damage while grabbing the GunBlade. Now, melee damage can only be dealt when the GunBlade is thrown, not when it's being held.

Developer's Note:

Thank you for playing my game! "Red Ruins: Asymmetric VR vs. PC" is my first Unity game, and while it may not be perfect compared to similar games, I appreciate your support and feedback.

I had to return the VR headset that I borrowed for development, so I won't be able to make major updates or continue VR development for now. However, I'll do my best to fix any bugs or make some small updates that I can.

Thank You.

Source

Steam News / 11 June 2024

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